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Deck "gold paladins - aichi sendo"

Deck "gold paladins - aichi sendo"
Format: OCG - 50 Cards
created by vangaurd9 activity icon
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Card list Group cards by  
Clan: Gold Paladin (48 cards)
2 x Angelic Liberator Angelic Liberator (TD08)
  • Number: TD08-013
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 6000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

The liberation was the start of a new era.

2 x Battle Flag Knight, Laudine Battle Flag Knight, Laudine (Promos)
  • Number: PR-0059
  • Rarity: Promo
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is placed on Rear-guard Circle, choose another of your «Gold Paladin», and that unit gets Power +2000 until end of turn.

A true knight can raise his comrades' spirits just by his presence.

2 x Blaster Blade Liberator Blaster Blade Liberator (TD08)
  • Number: TD08-006
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a vanguard with "Liberator" in its card name, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, and retire it.

The light of courage shall illuminate the future.
Shine forth, Blaster Blade!

2 x Blessing Owl Blessing Owl (TD05)
  • Number: TD05-012
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]: When this unit is placed on (RC), choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.

The young rebels set out on a journey to find the legendary armor of the seven sacred beast.

4 x Dantegal Dantegal (BT09)
  • Number: BT09-095
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

2 x Dignified Gold Dragon Dignified Gold Dragon (TD08)
  • Number: TD08-002
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Cosmo Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO](RC):When this unit attacks a vanguard, if you have a «Gold Paladin» vanguard, this unit gets [Power]+2000 until end of that battle.

Go forth, my comrades! Gold Rising!

4 x Elixir Sommelier Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Take a sip of this. You'll feel better.

2 x Evil Slaying Swordsman, Haugan Evil Slaying Swordsman, Haugan (TD05)
  • Number: TD05-009
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Activate [V/R]: [Counter Blast (1)] This unit gets +1000 power until the end of turn.

It's not the end! I will become even stronger!

2 x Grassland Breeze, Sagramore Grassland Breeze, Sagramore (TD05)
  • Number: TD05-014
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

A wind blows through the plains. It carries the scent of an unknown land.

2 x Great Silver Wolf, Garmore Great Silver Wolf, Garmore (TD05)
  • Number: TD05-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, this unit gets [Power]+5000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck for up to one grade 2 or less «Gold Paladin», call it to (RC), and shuffle your deck.

Roar, silver wolf of the Gods! Glorious Break!

2 x Incandescent Lion, Blond Ezel Incandescent Lion, Blond Ezel (VG-BT06)
  • Number: BT06-004
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the unit called with this effect until end of turn.
[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards.

The souls of my comrades give me power. I will break the limit!

2 x Knight of Elegant Skills, Gareth Knight of Elegant Skills, Gareth (TD08)
  • Number: TD08-009
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(BT06): Its sword handling is so beautiful that even the enemy is mesmerized by it.
(TD05): To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.
(TD08): "Those who fought to overcome the despair which loomed over the world shall lead way. That is not us, it's all of you" ~ words from the liberated heroes.

2 x Knight of Superior Skills, Beaumains Knight of Superior Skills, Beaumains (VG-BT06)
  • Number: BT06-032
  • Rarity: R
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

(TD05): With the fall of the 2 great paladins, ones who had faith in the future emerged to inspire the lost people.
(BT06): One who is slashed by a master will perish without even realizing it.

4 x Little Fighter, Cron Little Fighter, Cron (VG-BT06)
  • Number: BT06-085
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
Card text:

AUTO: When another «Gold Paladin» rides this unit, you may call this card to Rear-guard Circle.
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

With overflowing emotions, I slowly clench my fists.

2 x Player of the Holy Bow, Viviane Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

4 x Silent Punisher Silent Punisher (TD05)
  • Number: TD05-015
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Is it my win?/ Looks like I've won.

2 x Solitary Liberator, Gancelot Solitary Liberator, Gancelot (TD08)
  • Number: TD08-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose your vanguard, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

That courage shall be passed on to the new generation.

2 x Speeder Hound Speeder Hound (BT07)
  • Number: BT07-099
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Soldiers appreciate speediness.

2 x Weapons Dealer, Gwydion Weapons Dealer, Gwydion (TD05)
  • Number: TD05-016
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

You must show your gratitude in some shape or form.

2 x White Hare in the Moon`s Shadow, Pellinore White Hare in the Moon's Shadow, Pellinore (BT07)
  • Number: BT07-007
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn.
[AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC).

With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.

 
Clan: Narukami (2 cards)
2 x Breakthrough Dragon Breakthrough Dragon (VG-BT06)
  • Number: BT06-088
  • Rarity: C
  • Clan: Narukami
  • Nation: Dragon Empire
  • Race: Thunder Dragon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 22  44 %  
Grade 1 / Boost bar 10  20 %  
Grade 2 / Intercept bar 16 %  
Grade 3 / Twin Drive!! bar 10  20 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 10  20 %  
11000 bar 4 %  
4000 bar 4 %  
5000 bar 16  32 %  
6000 bar 10  20 %  
7000 bar 4 %  
8000 bar 8 %  
9000 bar 8 %  
 

Distribution by Race
Angel bar 4 %  
Cosmo Dragon bar 4 %  
Demon bar 8 %  
Elf bar 16 %  
Giant bar 8 %  
Gnome bar 4 %  
High Beast bar 16 %  
Human bar 18  36 %  
Salamander bar 4 %  
 

Distribution by Rarity
C bar 12  24 %  
Fixed bar 28  56 %  
Promo bar 4 %  
R bar 4 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 10  20 %  
10000 bar 18  36 %  
5000 bar 22  44 %  
 

Distribution by Trigger
- bar 10  20 %  
Critical +5000 Power bar 10  20 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 22  44 %  
 



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Discussion about this Deck
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Author Message
ultimateninja22
LV5 United States activity icon envelope icon

Avatar for ultimateninja22
Member since
August 9, 2012
Reply with quote Report content icon
Subject:    Posted: February 10, 2013 01:34 pm

You have to many triggers in this deck. You are only allowed 16 in a deck.
Back to top Modified on March 10, 2013 02:46 pm 
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