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Deck "Shadow festival"

Deck "Shadow festival"
Format: OCG - 66 Cards
created by goodman12 LV42 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (50 cards)
  Card Set Number Type Rarity
4 x Banishment Dracokid G-CHB03 G-CHB03-043 Pale Moon C
3 x Crescent Moon Juggler G-BT06 G-BT06-017 Pale Moon RR
3 x Cutie Paratrooper G-BT06 G-BT06-035 Pale Moon R
3 x Dagger Magician, Ety G-CHB03 G-CHB03-019 Pale Moon R
4 x Darkside Mirror Master G-BT05 G-BT05-020 Pale Moon RR
3 x Darkside Princess G-BT05 G-BT05-019 Pale Moon RR
3 x Darkside Sword Master G-BT05 G-BT05-021 Pale Moon RR
3 x Explode Gentle G-CHB03 G-CHB03-044 Pale Moon C
3 x Face Magician, Lappin G-CHB03 G-CHB03-009 Pale Moon RR
4 x Masked Magician, Harri G-TD07 G-TD07-003 Pale Moon Fixed
4 x Masked Phantom, Harri G-CHB03 G-CHB03-004 Pale Moon RRR
3 x Masquerade Bunny G-BT05 G-BT05-038 Pale Moon R
1 x Pleasure Caster G-CHB03 G-CHB03-022 Pale Moon R
3 x Poison Juggler BT07 BT07-079 Pale Moon C
3 x Prankster Girl of Mirrorland G-BT05 G-BT05-090 Pale Moon C
3 x Redstar Dualhorn G-BT08 G-BT08-080 Pale Moon C
 
Section: G Units (16 cards)
  Card Set Number Type Rarity
4 x Carnivorous Megatrick, Prana G-BT08 G-BT08-008 Pale Moon RRR
2 x Chainsaw Megatrick, Furnival G-FC03 G-FC03-041 Pale Moon RR
3 x Crudelis Dragon Master, Janet G-CHB03 G-CHB03-015 Pale Moon R
2 x Curtain Call Announcer, Mephisto G-BT06 G-BT06-016 Pale Moon RR
1 x Doting Harlequin, Maja G-BT08 G-BT08-018 Pale Moon RR
1 x Dragon Masquerade, Harri G-BT05 G-BT05-002 Pale Moon GR
1 x Jester Demonic Dragon, Wandering Dragon G-CHB03 G-CHB03-016 Pale Moon R
2 x Parallel Megatrick, Fairfield G-CHB03 G-CHB03-001 Pale Moon GR
 
Deck Statistics
Distribution by Clan
Pale Moon bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 13  20 %  
Grade 2 / Intercept bar 12  18 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
Dark Zone bar 66  100 %  
 

Distribution by Power
- bar 6 %  
11000 bar 12 %  
15000+ bar 12  18 %  
4000 bar 12  18 %  
5000 bar 8 %  
6000 bar 6 %  
7000 bar 14 %  
9000 bar 12  18 %  
 

Distribution by Race
Abyss Dragon bar 8 %  
Chimera bar 5 %  
Demon bar 3 %  
Elf bar 13  20 %  
Goblin bar 5 %  
Human bar 26  39 %  
Succubus bar 11 %  
Warbeast bar 11 %  
 

Distribution by Rarity
C bar 16  24 %  
Fixed bar 6 %  
GR bar 5 %  
R bar 14  21 %  
RR bar 21  32 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 20  30 %  
- bar 6 %  
10000 bar 17  26 %  
15000 bar 6 %  
5000 bar 21  32 %  
 

Distribution by Trigger
Critical +5000 Power bar 9 %  
Heal +5000 Power bar 6 %  
None bar 50  76 %  
Stand +5000 Power bar 9 %  
 



Rating
Current score for this Deck, based on 36 votes:

bar 4.42
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Discussion about this Deck
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Author Message
dbzyxyzaa98
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Subject:    Posted: April 11, 2013 09:14 pm

Nicely well equiped deck my friend
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brony2ondacinta
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Subject:    Posted: April 15, 2013 07:50 pm

this is actually very good deck, but 2 things
1. alice is not really needed in a luqueir build since when she uses her limit break alice may just be a 10k attacker as a rg
2. I don't really understand the tamers in this deck
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goodman12
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September 10, 2012
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Subject:    Posted: April 17, 2013 04:02 pm

Can anyone tell me how to improve my deck i want it to be good but i just cant see how?
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blazegamma
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Subject:    Posted: April 19, 2013 12:26 am


quote from brony2ondacinta:

this is actually very good deck, but 2 things
1. alice is not really needed in a luqueir build since when she uses her limit break alice may just be a 10k attacker as a rg


luq's skill is mostly to be able to get free +'s by pulling out a possible 4 units with a cb3 AND getting her free atk power. (most people could agree that a cb3 and superior call 4 is a great deal.)
Alice's skill is to produce additional attacks that turn, especially the dreaded alice/trapezist combo. trapezist boosts alice, 16k atk hits. Alice CB. put trapezist into soul, pull trapezist back out. Use Trapezist skill. Put alice into soul, and pull her back out. You now have another 16k column for a cb1. It's especially mean when you save it as your third attack late game, because you can pressure the other person to want to save guards for alice.
Back to top Modified on April 19, 2013 12:27 am 
scythes
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Subject:    Posted: April 28, 2013 04:18 pm

great deck my friend enjoyed vsing it myself
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