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Deck "auora horns"

Deck "auora horns"
Format: OCG - 120 Cards
created by ckliew activity icon
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Card list Group cards by  
Type: Creature (69 cards)
2 x Amshion, Spirit of Protection Amshion, Spirit of Protection (SN)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 5000+
  • Cost: 6
  • Civilization: Light
Card text:

All of your tapped creatures that are not attacking gain Power +7000.
When your creatures block, stop the attack. The battle ends, however the creatures remain tapped.

2 x Ancient Horn, the Watcher Ancient Horn, the Watcher (SWotSR)
  • Collector Number: 80
  • Rarity: Uncommon
  • Type: Creature
  • Race: Horned Beast
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Yarunoca
Card text:

When you put this creature into the battle zone, if you have 5 or more shields, untap all the cards in your mana zone.

It's revered as one of the strongest creatures of the forest simply because it's able to stand without collapsing under its own weight.

1 x Asteria, Spirit of Heaven`s Blessing Asteria, Spirit of Heaven's Blessing (EP)
  • Collector Number: 7
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 6000
  • Cost: 5
  • Civilization: Light
  • Artist: Shukei
Card text:

[Blocker]Blocker (When an opponent's creature attacks, you may tap this card and block that attack. Then, both creatures battle.)
This creature cannot attack players.
When an opponent draw cards, except during the beginning of their turn, you may draw the same number of cards.

2 x Broken Horn, the Barricading Broken Horn, the Barricading (GG)
  • Collector Number: 36
  • Rarity: Rare
  • Type: Creature
  • Race: Horned Beast
  • Power: 3000
  • Cost: 4
  • Civilization: Nature
Card text:

When Water or Darkness Spells are cast, 2 more costs must be paid.

3 x Bronze-Arm Tribe Bronze-Arm Tribe (BS)
  • Collector Number: 90
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Yusaku Nakaaki
Card text:

■ When you put this creature into the battle zone, put the top card of your deck into your mana zone.

They're bringing some friends to the party.

2 x Cloned Spike-Horn Cloned Spike-Horn (TotHM)
  • Collector Number: 30
  • Rarity: Uncommon
  • Type: Creature
  • Race: Horned Beast
  • Power: 3000+
  • Cost: 4
  • Civilization: Nature
Card text:

This creature gets +3000 power for each Cloned Spike-Horn in each graveyard. While this creature has power 6000 or more, it has "double breaker (This creature breaks 2 shields)."

2 x Coliseum Shell Coliseum Shell (EDoHC)
  • Collector Number: 48
  • Rarity: Uncommon
  • Type: Creature
  • Race: Colony Beetle
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Katsuya
Card text:

Whenever this creature becomes blocked, you may put the top card of your deck into your mana zone.

"What a terrible, senseless tragedy! My flogoball team was winning!" -Ballom, Master of Death

1 x Crossheim, Spirit of Gold Crossheim, Spirit of Gold (VH)
  • Collector Number: 41
  • Rarity: Uncommon
  • Type: Creature
  • Race: Angel Command
  • Power: 1000
  • Cost: 6
  • Civilization: Light
  • Artist: EDA
Card text:

[Shield trigger] Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
All multicolored creatures you control in the Battle Zone gain "Blocker".

2 x Emerald Grass Emerald Grass (BS)
  • Collector Number: 3
  • Rarity: Common
  • Type: Creature
  • Race: StarLight Tree
  • Power: 3000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: Daisuke Izuka
Card text:

Blocker Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.)
This creature can't attack players.
Draglides grow with their mounts. Their bond is their weapon.

2 x Hanusa, Radiance Elemental Hanusa, Radiance Elemental (BS)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 9500
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: Masaki Hirooka
Card text:

Double breaker (This creature breaks 2 shields.)

The sky was scorched by Dragons' fire, and the earth gouged by elementals' rays. The battle raged for seven nights and seven days.

3 x Leaping Tornado Horn Leaping Tornado Horn (ECoD)
  • Collector Number: 49
  • Rarity: Common
  • Type: Creature
  • Race: Horned Beast
  • Power: 2000+
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Miho Midorikawa
Card text:

While attacking, this creature gets +1000 power for each other creature you have in the battle zone.
Beautiful-and deadly-beasts.

2 x Marshias, Spirit of the Sun Marshias, Spirit of the Sun (GG)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 2000
  • Cost: 5
  • Civilization: Light
  • Artist: Haccan
Card text:

This creature wins all battles (Even if opponent's creature has more power, opponent's creature loses the battle. When both creatures in battle have this ability, neither creature is destroyed.)

1 x Matchless Dragon Saint Geo Mastercha Matchless Dragon Saint Geo Mastercha (VH)
  • Collector Number: 34
  • Rarity: Rare
  • Type: Creature
  • Race: Apollonia Dragon/Earth Dragon
  • Power: 8000+
  • Cost: 7
  • Civilization: Light/Nature
  • Artist: Zentoyo
Card text:

This card is put into the Mana Zone tapped.
All creatures you control in the Battle Zone with a cost of 4 or more gain Power +3000, and gain Apollonia Dragon and Earth Dragon Races.
Double Breaker (This creature breaks 2 shields.)

1 x Milzam, Spirit of Miracles Milzam, Spirit of Miracles (LoH)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 11000
  • Cost: 9
  • Civilization: Light
  • Artist: Okera
Card text:

[Blocker] Blocker
Ultra Shield Plus: When you put this creature into the battle zone, you may put the top 5 cards of your deck under 1 of your shields. (Each card stack is considered to be 1 shield.)
Double Breaker

The two spirits closest to reaching Heaven's Gate, in other words the strongest of all spirits, are Syrius and Milzam.

2 x Moon Horn Moon Horn (SotM)
  • Collector Number: 52
  • Rarity: Uncommon
  • Type: Creature
  • Race: Horned Beast
  • Power: 6000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Akifumi Yamamoto
Card text:

This creature gets +1000 power for each water creature and darkness creature your opponent has in the battle zone.
Double breaker (This creature breaks 2 shields.)
"Sometimes he'll go hog wild at a party and totally pig out. But he's usually such a boar." -Fear Fang

2 x Mystical Beast Sage Erifaust Mystical Beast Sage Erifaust (VH)
  • Collector Number: 64
  • Rarity: Uncommon
  • Type: Creature
  • Race: Gladiator/Dreammate
  • Power: 1500
  • Cost: 3
  • Civilization: Light/Nature
  • Artist: Blankas
Card text:

This card is put into the Mana Zone tapped.
When this creature is destroyed, put the top card from your deck into your Mana Zone OR untap up to 2 creatures you control in the Battle Zone.

1 x Perfect Galaxy, Spirit of Immortality Perfect Galaxy, Spirit of Immortality (BG)
  • Collector Number: 2
  • Rarity: Very Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 9000
  • Cost: 7
  • Civilization: Light
  • Artist: Daisuke Izuka
Card text:

Shield Force (When you put this creature into the battle zone, you may choose one of your shields. While the chosen shield remains in the shield zone, this creature gains the following [Shield Force] abilities.)
[Shield Force] : This creature gains "Blocker".
[Shield Force] : When this creature would leave the battle zone, it stays in the battle zone instead.
Double Breaker

1 x Popple, Flowerpetal Dancer Popple, Flowerpetal Dancer (TCoUD)
  • Collector Number: 52
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 2000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Daisuke Izuka
Card text:

Instead of having this creature attack, you may tap it to use its Tap ability.
Tap Put the top card of your deck into your mana zone.
"I wish every day was the first day of spring. Hold on-I have magical powers! I can just do that!"

2 x Radioactive Horn, the Strange Radioactive Horn, the Strange (TotHM)
  • Collector Number: 15
  • Rarity: Rare
  • Type: Creature
  • Race: Horned Beast
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Ryoya Yuki
Card text:

Double breaker (When this creature breaks shield, it break 2 shields).

2 x Reesa, Spirit of Infinity Reesa, Spirit of Infinity (DM-30)
  • Collector Number: 37
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command
  • Power: 4500
  • Cost: 5
  • Civilization: Light
  • Artist: Okera
Card text:

[Blocker] Blocker
This creature can't attack players.
Whenever this creature wins a battle, untap it.

I won't relent even an inch. Until I fall I will continue to fight.

2 x Roaring Great-Horn Roaring Great-Horn (BS)
  • Collector Number: S10
  • Rarity: Super Rare
  • Type: Creature
  • Race: Horned Beast
  • Power: 8000+
  • Mana Number: 1
  • Cost: 7
  • Civilization: Nature
  • Artist: Ittoku
Card text:

Power attacker +2000 (While attacking, this creature gets +2000 power.)
Double breaker (This creature breaks 2 shields.)

With a mighty, earthshaking roar, the King of Beasts arose.

2 x Sanfist, the Savage Vizier Sanfist, the Savage Vizier (SWotSR)
  • Collector Number: 109
  • Rarity: Uncommon
  • Type: Creature
  • Race: Beast Folk/Initiate
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light/Nature
  • Artist: Mikumo
Card text:

Blocker Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
(This creature is put into your mana zone tapped.)
When this creature would be discarded from your hand during your opponent's turn, you may put it into the battle zone instead.

3 x Sarius, Vizier of Suppression Sarius, Vizier of Suppression (SCoBN)
  • Collector Number: 16
  • Rarity: Common
  • Type: Creature
  • Race: Initiate
  • Power: 3000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: Hisashi Momose
Card text:

Blocker Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
This creature can't attack players.
It's got a heart of gold. And a gall bladder of zinc.

2 x Shallot, Knight of Valor Shallot, Knight of Valor (DW)
  • Collector Number: 26
  • Rarity: Uncommon
  • Type: Creature
  • Race: Arc Seraphim/Wild Veggies
  • Power: 1000
  • Cost: 2
  • Civilization: Light/Nature
  • Artist: Amon
Card text:

This card is put into the battle zone tapped.
Overdrive Light x1 and Nature x1 (When this creature is summoned, you may tap an additional 1 Light and 1 Nature card in your mana zone. If you do, this creature gains the following [OD] ability).
[OD] When cards are put into your graveyard from your hand or battle zone this turn, you may put them into your mana zone instead.

2 x Sir De Ashis, Mystic Light Mecha King Sir De Ashis, Mystic Light Mecha King (LoH)
  • Collector Number: 22
  • Rarity: Uncommon
  • Type: Creature
  • Race: Great Mecha King/Knight
  • Power: 3000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: amagasaki
Card text:

Blockericon.jpg Blocker
This creature can't attack players.

"Only we of the Mystic Light can connect Heaven and Hell. World, prepare to bathe in the twilight of light and darkness!" -Sir De Ashis, Mystic Light Mecha King

2 x Skysword, the Savage Vizier Skysword, the Savage Vizier (SWotSR)
  • Collector Number: 110
  • Rarity: Uncommon
  • Type: Creature
  • Race: Beast Folk/Initiate
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Nature
  • Artist: Eiji Kaneda
Card text:

(This creature is put into your mana zone tapped.)
When you put this creature into the battle zone, put the top card of your deck into your mana zone. Then add the top card of your deck to your shields face down.

He hums with the simple harmony of the wild.

2 x Stampeding Longhorn (#P4-Y0) Stampeding Longhorn (#P4-Y0) (Promo)
  • Collector Number: P4-Y0
  • Rarity: Promotional
  • Type: Creature
  • Race: Horned Beast
  • Power: 4000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Norikatsu Miyoshi
Card text:

This creature can't be blocked by any creature that has power 3000 or less.

A stampeding longhorn leaves nothing but dust in its wake.

2 x Stinger Horn, the Delver Stinger Horn, the Delver (TCoUD)
  • Collector Number: 53
  • Rarity: Common
  • Type: Creature
  • Race: Horned Beast
  • Power: 3000+
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Asai Genji
Card text:

Power attacker +1000 (While attacking, this creature gets +1000 power.)
Water stealth (This creature can't be blocked while your opponent has any water cards in his mana zone.)
"See? The swimming lessons worked." -Fear Fang

2 x Syforce, Aurora Elemental Syforce, Aurora Elemental (Promo)
  • Collector Number: 14-46
  • Rarity: Promotional
  • Type: Creature
  • Race: Angel Command
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: Shishizaru
Card text:

Blocker Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
When you put this creature into the battle zone, you may return a spell from your mana zone to your hand.
Double breaker (This creature breaks 2 shields.)

3 x Techno Totem Techno Totem (SWotSR)
  • Collector Number: 10
  • Rarity: Very Rare
  • Type: Creature
  • Race: Mystery Totem
  • Power: 5000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Nature
  • Artist: Katsuya
Card text:

(This creature is put into your mana zone tapped.)
While this creature is tapped, each of your other creatures has "power attacker +1500." (While attacking, a creature that has "power attacker +1500" gets +1500 power.)
Instead of having this creature attack, you may tap it to use its Tap ability.
Tap Choose one of your opponent's creatures in the battle zone and tap it.

2 x Thorny Mandra Thorny Mandra (BS)
  • Collector Number: 107
  • Rarity: Very Rare
  • Type: Creature
  • Race: Tree Folk
  • Power: 4000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Atsushi Kawasaki
Card text:

When you put this creature into the battle zone, you may put 1 creature from your graveyard into your mana zone.
A beautiful flower, an alluring scent . . . and deadly thorns.

2 x Tri-horn Shepherd Tri-horn Shepherd (BS)
  • Collector Number: 109
  • Rarity: Rare
  • Type: Creature
  • Race: Horned Beast
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Daisuke Izuka
Card text:

Sometimes weeks pass before it realizes it has a gored enemy stuck to its horns.

1 x Turtle Horn, the Imposing Turtle Horn, the Imposing (TotHM)
  • Collector Number: 53
  • Rarity: Common
  • Type: Creature
  • Race: Horned Beast
  • Power: 2000
  • Cost: 3
  • Civilization: Nature
Card text:

Whenever your opponent uses the "shield trigger" ability of one of his shields, search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.

2 x Twitch Horn, the Aggressor Twitch Horn, the Aggressor (SWotSR)
  • Collector Number: 95
  • Rarity: Uncommon
  • Type: Creature
  • Race: Horned Beast
  • Power: 2000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Taro Yamazaki
Card text:

While attacking, this creature gets +2000 power for each tapped card in your mana zone.

"Oh, dear, that horn could put someone's eye out! Er, I mean, I gotta ride me one of those!" ?Adventure Boar (formerly Caution Boar)

2 x Urth, Purifying Elemental Urth, Purifying Elemental (BS)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Akifumi Yamamoto
Card text:

■ Double breaker (This creature breaks 2 shields.)

■ At the end of each of your turns, you may untap this creature.

It is said the destruction of the Ancient Empire was caused by the descent of the elementals.

2 x Valkyer, Starstorm Elemental Valkyer, Starstorm Elemental (TotHM)
  • Collector Number: 21
  • Rarity: Uncommon
  • Type: Creature
  • Race: Angel Command
  • Power: 7000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Takesi Kuno
Card text:

Blocker Blocker (When opponent's creature attack, you may tap this card and block that attack, afterward, both creature battle).

■ This creature can't attack players.

"I fear no enemy. I fear no battle. I fear no sacrifice. I'm a little afraid of clowns, though."

 
Type: Evolution Creature (11 cards)
2 x Alcadeias, Lord of Spirits Alcadeias, Lord of Spirits (DMC-43)
  • Collector Number: 14
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 12500
  • Cost: 6
  • Civilization: Light
Card text:

Evolution - Put on one of your Angel Commands.
Double breaker (This creature breaks 2 shields.)
Players can't cast spells other than light spells.

2 x Alphadios, Lord of Spirits Alphadios, Lord of Spirits (SoHG)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 15500
  • Cost: 10
  • Civilization: Light
Card text:

Evolution - Put on top of one of your Angel Commands.
Players cannot summon non-Light creatures and cannot cast non-Light Spells.
Triple Breaker

3 x Aura Pegasus, Avatar of Life Aura Pegasus, Avatar of Life (TotHM)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Saint Pegasus
  • Power: 12000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light/Nature
  • Artist: Toshiaki Takayama
Card text:

*(This creature is put into your mana zone tapped.)

* Vortex Evolution - Put on one of your Horned Beasts and one of your Angel Commands.

* Whenever this creature attacks or leaves the battle zone, reveal the top card of your deck. If it's a non-evolution creature, put it into battle zone. Otherwise, put it to your hand.

* Triple Breaker (This creature breaks 3 shields).

2 x Elupheus, Lord of Spirits Elupheus, Lord of Spirits (GG)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 9500
  • Cost: 5
  • Civilization: Light
  • Artist: Riyoya Yuki
Card text:

Evolution - Put it on one of your Angel Command.
Opponent's creatures in the Battle Zone come into play tapped.
Double Breaker (This creature breaks 2 shields.)

2 x Soul Meteor Balfart Soul Meteor Balfart (VH)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Phoenix/Arc Seraphim
  • Power: 7000
  • Cost: 5
  • Civilization: Light/Nature
  • Artist: EDA
Card text:

This card is put into the Mana Zone tapped.
Vortex Evolution - Put on one of your Light creatures and one of your Nature creatures.
When this creature would be destroyed, put all cards under this creature into your Mana Zone, then add this card face-down
to your Shields instead of into the Graveyard.
Double Breaker

 
Type: Spell (40 cards)
3 x Bonds of Justice Bonds of Justice (SAToIW)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Katsuya
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Tap all creatures in the battle zone that don't have "blocker."
"Need a lift?" -Kanesill, the Explorer

3 x Dimension Gate Dimension Gate (BS)
  • Collector Number: 93
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Jason
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.
Flying is the greatest taboo of any race that has encountered the Guardians.

3 x Faerie Life Faerie Life (SAToIW)
  • Collector Number: 98
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tomofumi Ogasawara
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Put the top card of your deck into your mana zone.
"Some computer programs attack our enemies. Some defend our cities. And some-the most perfect of all-just write more computer programs." -Emeral

3 x Full Defensor Full Defensor (SCoBN)
  • Collector Number: 9
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: Norikatsu Miyoshi
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Until the start of your next turn, each of your creatures in the battle zone gets "Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle)."

3 x Glory Snow Glory Snow (SotM)
  • Collector Number: 9
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Sansyu
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

■ If your opponent has more cards in his mana zone than you have in yours, put the top 2 cards of your deck into your mana zone.

3 x Holy Awe Holy Awe (BS)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Naoki Saito
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

■ Tap all your opponent's creatures in the battle zone.

3 x Lightning Charger Lightning Charger (TCoUD)
  • Collector Number: 10
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Imo Kajii
Card text:

Choose one of your opponent's creatures in the battle zone and tap it.
Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)
"The more they squirm, the more it tickles." -Miele, Vizier of Lightning

2 x Live and Breathe Live and Breathe (BoGR)
  • Collector Number: 52
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light/Nature
  • Artist: Takesi Kuno
Card text:

(This spell is put into your mana zone tapped.)
Whenever you summon a creature this turn, search your deck. You may take a creature from your deck that has the same name as that creature and put it into the battle zone. Then shuffle your deck.

"The 5:15 rift in the universe is early today." -Techno Totem

2 x Logic Cube Logic Cube (ECoD)
  • Collector Number: 6
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: Atsushi Kawasaki
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Search your deck. You may take a spell from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck.
The oracles sent the Enforcers to see how badly the cataclysm damaged the planet.

1 x Mana Crisis Mana Crisis (ECoD)
  • Collector Number: 50
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Tsutomu Kawade
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Choose a card in your opponent's mana zone and put it into his graveyard.
Beautiful-and deadly-beasts.

1 x Mana Nexus Mana Nexus (RotSW)
  • Collector Number: 48
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Sansyu
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Add a card from your mana zone to your shields face down.
They're all that's holding the planet's atmosphere together.

1 x Miraculous Truce Miraculous Truce (BoGR)
  • Collector Number: 5
  • Rarity: Very Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Nature
  • Artist: Akira Hamada
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
(This spell is put into your mana zone tapped.)
Choose a civilization. Until the start of your next turn, creatures of that civilization can't attack you even if your opponent puts them into the battle zone after you cast this spell.

2 x Muscle Charger Muscle Charger (EDoHC)
  • Collector Number: 50
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Syuichi Obata
Card text:

Each of your creatures in the battle zone gets +3000 power until the end of the turn.
Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

"Step 1: Prepare for adventures. Step 2: Have adventures. Wha-hai!!!" -Quixotic Hero Swine Snout

2 x Natural Snare Natural Snare (BS)
  • Collector Number: 99
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Sansyu
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Choose 1 of your opponent's creatures in the battle zone and put it into his mana zone.
Cower before the purity of the Angel Commands!

2 x Nexus Charger Nexus Charger (FBoIR)
  • Collector Number: 13
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Taro Yamazaki
Card text:

Add a card from your hand to your shields face down.
Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

"We have a problem: I failed geometry." -Mini Titan Gett

2 x Solar Ray Solar Ray (BS)
  • Collector Number: 19
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: Jason
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Choose 1 of your opponent's creatures in the battle zone and tap it.
"Rip. Tear. Gnash. They all make the same delightful noises."

2 x Soulswap Soulswap (SWotSR)
  • Collector Number: 91
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Kou1
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

■ You may choose a creature in the battle zone and put it into its owner's mana zone. If you do, choose a non-evolution creature in that player's mana zone that costs the same as or less than the number of cards in that mana zone. That player puts that creature into the battle zone.

2 x Sundrop Armor Sundrop Armor (RotSW)
  • Collector Number: 10
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Sansyu
Card text:

Add a card from your hand to your shields face down.
"The danger hasn't passed. But we have." -Miar, Comet Elemental

 
Deck Statistics
Distribution by Civilization
Light bar 54  45 %  
Light/Nature bar 20  17 %  
Nature bar 46  38 %  
 

Distribution by Cost
10 bar 2 %  
2 bar 17  14 %  
3 bar 24  20 %  
4 bar 25  21 %  
5 bar 22  18 %  
6 bar 21  18 %  
7 bar 7 %  
9 bar 1 %  
 

Distribution by Race
- bar 40  33 %  
Angel Command bar 24  20 %  
Apollonia Dragon/Earth Dragon bar 1 %  
Arc Seraphim/Wild Veggies bar 2 %  
Beast Folk bar 3 %  
Beast Folk/Initiate bar 3 %  
Colony Beetle bar 2 %  
Gladiator/Dreammate bar 2 %  
Great Mecha King/Knight bar 2 %  
Horned Beast bar 24  20 %  
Initiate bar 3 %  
Mystery Totem bar 3 %  
Phoenix/Arc Seraphim bar 2 %  
Saint Pegasus bar 3 %  
Snow Faerie bar 1 %  
StarLight Tree bar 2 %  
Tree Folk bar 2 %  
 

Distribution by Rarity
Common bar 29  24 %  
Promo bar 3 %  
Rare bar 26  22 %  
Super Rare bar 16  13 %  
Uncommon bar 32  27 %  
Very Rare bar 13  11 %  
 

Distribution by Type
Creature bar 69  58 %  
Evolution Creature bar 7 %  
Spell bar 40  33 %  
Vortex Evolution bar 3 %  
 



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