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Deck "--LEGENDARY LIGHT--"

Deck "--LEGENDARY LIGHT--"
Format: TCG - 45 Cards
created by dinumihai93 Premium Member LV13 activity icon envelope icon
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*********THE LEGENDARY 5 CIVILIZATIONS*********
1.LEGENDARY WATER [http://www.tradecardsonline.com/im/showDeck/deck_id/455361/grouping/type_id/extended_format/true]
2.LEGENDARY LIGHT] [http://www.tradecardsonline.com/im/showDeck/deck_id/561086/grouping/type_id/extended_format/true]
3.LEGENDARY FIRE [http://www.tradecardsonline.com/im/showDeck/deck_id/577376/grouping/type_id/extended_format/true]
4.LEGENDARY NATURE [http://www.tradecardsonline.com/im/showDeck/deck_id/566498/grouping/type_id/extended_format/true]
5.LEGENDARY DARKNESS [http://www.tradecardsonline.com/im/showDeck/deck_id/563892/grouping/type_id/extended_format/true]


------Created to be the ULTIMATE LIGHT CIVILIZATION deck------

---------THIS DECK IS MONO LIGHT, and should be judged by light civilization standards; it's purpose to show the greatest mechanic in light civilization. A big deck indeed, but also a very versatile one with diferent specializations. Feel free to leave your opinions and rate this deck as you see fits.



------MAIN TACTIC: POWERUP & TAP CONTROL

------TRUMP CARDS:
-"Warlord, Ailzonius" - Untargetable offensive force
-"Alcadeias, Lord of Spirits" - Light spells control
-"Craze Valkyrie, the Drastic" - Double tap & bash
------ASSISTING CARDS:
-"Le Quist, the Oracle" - Offensive tap control, strong in both earlygame & endgame
-"Belix, The Explorer" - Spell-snatcher for Lightning Charger(reuse if in mana)/Arrows/Awe & sub-evo for Warlord.
-"Petrova,Channeler of Suns" - Boost priorities: Initiate/Lightbringer/Gladiator/Angel Command
-"Mist Rias" - Risky, but powerful draw power
-"Aeris, Flight Elemental" - Anti-dark b-zone control & raw power
------MAIN RACES:
-Initiate
-Gladiator
-Light Bringer
-Angel Command



//--------------------------------------------------------------//-Evo-Creatures-//---------------------------------------------------------------//



//------------------------------------------------------------------//-Spells-//-------------------------------------------------------------------//



//------------------------------------------------------------------//-Creatures-//-------------------------------------------------------------------//




---------All cards in this deck are redesigned in real life by me using the kaijudo borders and some extra tweaks that aim to be more pleasing to me.---------

 
Card list Group cards by  
Type: Creature (33 cards)
  Card Set Number Type Rarity
4 x Aeris, Flight Elemental SCoBN 6 Creature Rare
4 x Belix, the Explorer BoGR 8 Creature Rare
4 x Kanesill, the Explorer SAToIW 21 Creature Common
4 x Magris, Vizier of Magnetism ECoD 7 Creature Common
4 x Miele, Vizier of Lightning BS 13 Creature Common
3 x Mist Rias, Sonic Guardian DMX-01 4 Creature Rare
4 x Petrova, Channeler of Suns FBoIR S1 Creature Super Rare
2 x Rom, Vizier of Tendrils TCoUD 14 Creature Common
4 x Sarius, Vizier of Suppression SCoBN 16 Creature Common
 
Type: Evolution Creature (7 cards)
  Card Set Number Type Rarity
1 x Alcadeias, Lord of Spirits SCoBN 1 Evolution Creature Very Rare
3 x Craze Valkyrie, the Drastic SAToIW S1 Evolution Creature Super Rare
3 x Warlord Ailzonius BoGR S1 Evolution Creature Super Rare
 
Type: Spell (5 cards)
  Card Set Number Type Rarity
2 x Holy Awe BS 6 Spell Rare
1 x Lightning Charger TCoUD 10 Spell Uncommon
2 x Rain of Arrows SAToIW 25 Spell Uncommon
 
Deck Statistics
Distribution by Civilization
Light bar 45  100 %  
 

Distribution by Cost
2 bar 10  22 %  
3 bar 18 %  
4 bar 16 %  
5 bar 14  31 %  
6 bar 13 %  
 

Distribution by Power
- bar 11 %  
1000 bar 9 %  
12500 bar 2 %  
2000 bar 11 %  
3000 bar 12  27 %  
3500 bar 9 %  
4000 bar 9 %  
7500 bar 7 %  
8000 bar 7 %  
9000 bar 9 %  
 

Distribution by Race
- bar 11 %  
Angel Command bar 11 %  
Gladiator bar 11  24 %  
Guardian bar 7 %  
Initiate bar 17  38 %  
Mecha Del Sol bar 9 %  
 

Distribution by Rarity
Common bar 18  40 %  
Rare bar 13  29 %  
Super Rare bar 10  22 %  
Uncommon bar 7 %  
Very Rare bar 2 %  
 

Distribution by Type
Creature bar 33  73 %  
Evolution Creature bar 16 %  
Spell bar 11 %  
 



Rating
Current score for this Deck, based on 40 votes:

bar 4.13
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Discussion about this Deck
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Author Message
syedzary
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July 6, 2013
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Subject:    Posted: November 10, 2013 05:46 am

Nice deck but some changes i will made if i were u. First place 4 holy awe and second replace arc bine with larba geer and third place kolon instead of miele. Please also check my light deck for instance.
Back to top Modified on November 10, 2013 05:47 am 
andruyukido
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Subject:    Posted: November 14, 2013 01:45 am

Awesome light deck and very cool combinations. Darkness would easily lose to this deck
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evil_saint Premium Member
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June 22, 2013
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Subject:    Posted: November 16, 2013 03:45 pm

At first it seems like you are using too many races but it actually works very well. Personally i would use 40 cards and therefore 1 or 2 races. To further improve the tapping of the deck you should consider using Screaming Sunburst, Thrumiss, Zephyr Guardian, Micute the Oracle and maybe one more Awe. Ofc there are other tapping spells but i think that Awe and Sunburst are the best ones in monolight.

Check out my light deck 2 (Bright Light of Might) and comment
Back to top Modified on November 16, 2013 03:46 pm 
anti_chaos
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Subject:    Posted: December 12, 2013 10:53 am

only one card is needed to cripple this deck --- purple piercer
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dinumihai93 Premium Member
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October 27, 2013
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Subject:    Posted: December 12, 2013 03:28 pm


quote from anti_chaos:

only one card is needed to cripple this deck --- purple piercer

True on that, but light civ has in it's very essence that weakness, and essence can not be altered, only the form can, so i decided to make the most versatile form possible out of this.
Back to top Modified on August 16, 2014 02:02 pm 
andruyukido
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Subject:    Posted: December 27, 2013 09:34 am

Nice deck
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vortex
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Subject:    Posted: January 2, 2014 02:04 am

ur deck is very good but try to add some chen treg vizier of blades for more tapping and destroying power
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dinumihai93 Premium Member
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October 27, 2013
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Subject:    Posted: January 2, 2014 02:33 am

Vizier of blades has nice taping but also lacks power, and can not be compared to arc bine. Besides that this deck has too many 5 mana cards.
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sidewaysfcs07
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Subject:    Posted: January 2, 2014 04:41 am

i imagine gigabalza and locomotiver can still hurt this deck, since shield triggers are activated during the attacker's turn, those few cards wont be put on the field , and simply be discarded.

still's who's crazy enough to run a deck with 4x ghost touch, 4x locomotiver and 4x gigabalza , emeral would probably be of much use xD .....^_____^
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sidewaysfcs07
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Subject:    Posted: January 20, 2014 02:17 pm

oh, here's a ruling that we might of all forgot about

Arc Bine gives his tap ability to all creatures, but only creatures that can attack can use it, so cards like Aeris cannot use this tap ability unless there is a tapped creature, or a darkness creature for him to attack, otherwise, if the enemy's field is filled with non-darkness untapped creatures, Aeris cannot use Arc Bine's tap ability

same goes for classical blockers that say "this creature cannot attack players", these cards can only use Arc Bine's ability if they have a tapped creature to attack

or of course in both cases diamond cutter can solve the issue, the point is, a creature can only use it's tap ability (or special abilities like Arc Bine) IF they can actually attack something.
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