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Deck "Dragons Galore"

Deck "Dragons Galore"
Format: OCG - 65 Cards
created by kokujo_the_fma activity icon
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Cards without Section (30 cards)
4 x Batocross Battle, Passion Dragon Batocross Battle, Passion Dragon (DMX-23)
  • Collector Number: 8
  • Rarity: Common
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
Card text:

Shieldtrigger Shield trigger

* Double breaker

* When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone. That creature and this creature battle.

* When you put this creature into the battle zone during your opponent's turn, put this creature on the bottom of your deck at the end of the turn.

3 x Dogiragon Buster, Blue Leader Dogiragon Buster, Blue Leader (DMR-21)
  • Collector Number: L2
  • Rarity: Legend Rare
  • Type: Creature
  • Race: Mega Command Dragon/Revolutionary/Team Hamukatsu
  • Power: 13000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire/Nature
  • Artist: Nakamura 8
Card text:

* (This creature is put into your mana zone tapped.)

* Revolution Change - Fire or Nature dragon that costs 5 or more (When one of your fire or nature dragons that costs 5 or more attack, you may switch that creature with this creature from your hand.)

* Each of your multicolored creatures gets "speed attacker".

* Triple breaker

* Final Revolution - If you put this creature into the battle zone through "Revolution Change" and you didn't use "Final Revolution" during this turn, put any number of non-evolution multicolored creatures from your hand or mana zone that have total cost 6 or less into the battle zone.

2 x Dogiragon, Legendary Legend Dogiragon, Legendary Legend (DMX-26)
  • Collector Number: L2
  • Rarity: Legend Rare
  • Type: Creature
  • Race: Mega Command Dragon/Revolutionary/Team Hamukatsu
  • Power: 14000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
Card text:

* Speed attacker

* Triple breaker

* When you put this creature into the battle zone, this turn, this creature can attack untapped creatures.

* Whenever this creature wins a battle, you can't lose the game and your opponent can't win until the start of your next turn.

3 x Glenmalt "Head", Dimension Dragon Edge Glenmalt "Head", Dimension Dragon Edge (DMX-26)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Gaial Command Dragon/Human Baku/Draguner
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
Card text:

* Speed attacker * Double breaker

* Mana Arms 7: Whenever this creature attacks, if you have 7 or more fire cards in your mana zone, choose one of the following.

> Put a non-weapon card that costs 6 or less from your hyperspatial zone into the battle zone.
> While this creature is not equipped with a weapon, put a weapon that costs 6 or less from your hyperspatial zone into the battle zone and equip it to this creature.

4 x MaltNEXT, Ultra-War Dragon Edge MaltNEXT, Ultra-War Dragon Edge (DMR-16?)
  • Collector Number: VV1
  • Rarity: Double Victory
  • Type: Creature
  • Race: Gaial Command Dragon/Human Baku/Draguner
  • Power: 9000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: shosuke
Card text:

* Mana Arms 5: When you put this creature into the battle zone, if you have 5 or more fire cards in your mana zone, put a fire dragheart that costs 5 or less from your hyperspatial zone into the battle zone. (If its a weapon, equip it to this creature.)

* Dragon Mana Arms 5: When this creature attacks for the first time in a turn, if you have 5 or more fire Dragons in your mana zone, untap it after the attack.

* Double breaker

2 x Mega Magma Dragon Mega Magma Dragon (DMR-18)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Creature
  • Race: Mega Command Dragon/Revolutionary
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
Card text:

* This creature costs 1 less to summon for each of your opponents creatures in the battle zone. It can't cost 0 or less.

* Double breaker

* When you put this creature into the battle zone, destroy all creatures that have 5000 power or less.

1 x Mega Manalock Dragon Mega Manalock Dragon (DMR-17)
  • Collector Number: S8
  • Rarity: Super Rare
  • Type: Creature
  • Race: Mega Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Clazroom
Card text:

■ Double breaker

■ When you put this creature into the battle zone or whenever it attacks, choose a light, water, darkness, fire and nature card in your opponent's mana zone and tap them. Those cards don't untap at the start of your opponent's next turn.

欲張り野郎にはお仕置きが必要だな。
(It's necessary to give punishment to greedy bastards.
---Mega Manalock Dragon)

4 x Mitsurugi Boost, Matchless Dragon Demon Mitsurugi Boost, Matchless Dragon Demon (DMX-24)
  • Collector Number: 38
  • Rarity: No Rarity
  • Type: Creature
  • Race: Earth Dragon/Armored Dragon/Hunter
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire/Nature
Card text:

* (This creature is put into your mana zone tapped.)

* When you put this creature into the battle zone, you may put this creature into your mana zone. If you do, destroy one of your opponent's creature's that has power 6000 or less.

3 x Ryusei Kaiser, the Eternal Ryusei Kaiser, the Eternal (DMD-13)
  • Collector Number: 9
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  All your creatures get "speed attacker".

*  Double breaker

*  Your opponent's creatures are put into the battle zone tapped.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

4 x Ryusei the Earth Ryusei the Earth (DMD-34)
  • Collector Number: 2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Revolutionary/Team Hamukatsu
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire/Nature
Card text:

* (This creature is put into your mana zone tapped.)

* Speed attacker

* Double breaker

* When you put this creature into the battle zone or when this creature is discarded by the ability of one of your opponent's creatures or spells, look at the top card of your deck. Put it into your hand or mana zone.

 
Section: Side Deck (10 cards)
4 x Child Festival of Faerie Fire Child Festival of Faerie Fire (DMX-14)
  • Collector Number: 81
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  Look at the top two cards of your deck. Put one of them into your mana zone tapped, and put the other one on the bottom of your deck. If you put a fire card into your mana zone in this way, return this spell to your hand after casting it instead of putting it into your graveyard.

1 x Faerie Gift Faerie Gift (DMX-22)
  • Collector Number: 68b
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 1
  • Civilization: Nature
Card text:

* This turn, the next creature you summon may cost up to 3 less to summon. It can't cost less than 1.

4 x Mendelssohn Mendelssohn (DMX-23)
  • Collector Number: 6
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire/Nature
  • Artist: Sato Masanori
Card text:

* (This spell is put into your mana zone tapped.)

* Reveal the top 2 cards of your deck. Put all Dragons revealed this way into your mana zone tapped and the rest into your graveyard.

1 x Scramble Change Scramble Change (DMR-22)
  • Collector Number: 19
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Ishibashi Yosuke
Card text:

■ You may have the next fire dragon cost up to 5 less to summon. It can't cost 0 or less. When you put that creature into the battle zone, that creature gets "speed attacker". (A creature that has "speed attacker" doesn't get summoning sickness.)

さぁ、スクランブル発進やで!ドギラゴン剣、待っててや!
(-Hamukatsuman Buster, No.1 Wind)

 
Section: Hyperspatial Zone (25 cards)
1 x Batorai Bushin, Blazing Deluxe Batorai Bushin, Blazing Deluxe (DMX-18)
  • Collector Number: 1c
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: 12000
  • Mana Number: 0
  • Cost: 8
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever this creature attacks, reveal the top 3 cards of your deck. Put all non-evolution humans and non-evolution dragons into the battle zone. If all cards are dragons, each of your creatures gets "speed attacker". Put the rest on the bottom of your deck.

* Triple breaker (This creature breaks 3 shields)

* Dragon Evade - When this creature would leave the battle zone, flip it to the dragheart fortress side instead.

1 x Batorai Edge, Blazing Sword/Batorai Keep, Blazing Castle Batorai Edge, Blazing Sword/Batorai Keep, Blazing Castle (DMX-18)
  • Collector Number: 1
  • Rarity: Victory Rare
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 3/5
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever the equipped creature attacks, reveal the top card of your deck. If it's a non-evolution human or a non-evolution dragon, put it into the battle zone. Otherwise put it at the bottom of your deck.

* A creature equipped with this can't be attacked.

* Dragon Solution - At the end of your turn, if you put a dragon in the battle zone this turn, flip this card to the Dragheart Fortress side. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


* Whenever one of your humans or fire dragons attacks, reveal the top card of your deck. If it's a non-evolution human or non-evolution dragon, put it into the battle zone.

* Dragon Solution - When you put a dragon in the battle zone, if it's not the first dragon put into the battle zone this turn, you may flip this card to the dragheart creature side and untap it. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)

1 x Batorai Keep, Blazing Castle Batorai Keep, Blazing Castle (DMX-18)
  • Collector Number: 1b
  • Rarity: Victory Rare
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 5
  • Civilization: Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever one of your humans or fire dragons attacks, reveal the top card of your deck. If it's a non-evolution human or non-evolution dragon, put it into the battle zone. Otherwise put it at the bottom of your deck.

* Dragsolution—When you put a dragon in the battle zone, if it's not the first dragon put into the battle zone this turn, You may flip this card to the dragheart creature side and untap it. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)

1 x Dormageddon X, Forbidden Armageddon (Crown) Dormageddon X, Forbidden Armageddon (Crown) (DMR-23)
  • Collector Number: FFL3b
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Power: 999999
  • Cost: 999
  • Civilization: Darkness/Fire
Card text:

■ Triple breaker

■ When this creature Forbidden Big Bangs, your opponent puts a seal on each of his creatures. (While creatures are sealed, both players ignore that creature.)

■ Your opponent can't put seals from his creatures into his graveyard.

■ This creature can't be sealed.

■ When this card would leave the battle zone, you may put 2 forbidden cores[1] under this creature instead. If you do, put one of your shields into your graveyard.

■ If this card is in a zone other than the battle zone, destroy all creatures, and you lose the game.

1 x Dormageddon X, Forbidden Armageddon (Feet) Dormageddon X, Forbidden Armageddon (Feet) (DMR-23)
  • Collector Number: FFL5b
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Power: 999999
  • Cost: 999
  • Civilization: Darkness/Fire
Card text:

■ Triple breaker

■ When this creature Forbidden Big Bangs, your opponent puts a seal on each of his creatures. (While creatures are sealed, both players ignore that creature.)

■ Your opponent can't put seals from his creatures into his graveyard.

■ This creature can't be sealed.

■ When this card would leave the battle zone, you may put 2 forbidden cores[1] under this creature instead. If you do, put one of your shields into your graveyard.

■ If this card is in a zone other than the battle zone, destroy all creatures, and you lose the game.

1 x Dormageddon X, Forbidden Armageddon (Head) Dormageddon X, Forbidden Armageddon (Head) (DMR-23)
  • Collector Number: FFL1b
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Power: 999999
  • Cost: 999
  • Civilization: Darkness/Fire
  • Artist: MITSUAKI MATSUMOTO
Card text:

■ Triple breaker

■ When this creature Forbidden Big Bangs, your opponent puts a seal on each of his creatures. (While creatures are sealed, both players ignore that creature.)

■ Your opponent can't put seals from his creatures into his graveyard.

■ This creature can't be sealed.

■ When this card would leave the battle zone, you may put 2 forbidden cores[1] under this creature instead. If you do, put one of your shields into your graveyard.

■ If this card is in a zone other than the battle zone, destroy all creatures, and you lose the game.

1 x Dormageddon X, Forbidden Armageddon (Left Hand) Dormageddon X, Forbidden Armageddon (Left Hand) (DMR-23)
  • Collector Number: FFL4b
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Power: 999999
  • Cost: 999
  • Civilization: Darkness/Fire
Card text:

■ Triple breaker

■ When this creature Forbidden Big Bangs, your opponent puts a seal on each of his creatures. (While creatures are sealed, both players ignore that creature.)

■ Your opponent can't put seals from his creatures into his graveyard.

■ This creature can't be sealed.

■ When this card would leave the battle zone, you may put 2 forbidden cores[1] under this creature instead. If you do, put one of your shields into your graveyard.

■ If this card is in a zone other than the battle zone, destroy all creatures, and you lose the game.

1 x Dormageddon X, Forbidden Armageddon (Right Hand) Dormageddon X, Forbidden Armageddon (Right Hand) (DMR-23)
  • Collector Number: FFL2b
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Power: 999999
  • Cost: 999
  • Civilization: Darkness/Fire
Card text:

■ Triple breaker

■ When this creature Forbidden Big Bangs, your opponent puts a seal on each of his creatures. (While creatures are sealed, both players ignore that creature.)

■ Your opponent can't put seals from his creatures into his graveyard.

■ This creature can't be sealed.

■ When this card would leave the battle zone, you may put 2 forbidden cores[1] under this creature instead. If you do, put one of your shields into your graveyard.

■ If this card is in a zone other than the battle zone, destroy all creatures, and you lose the game.

1 x Endless Heaven, True Holy Church/Neverend, True Destiny King Endless Heaven, True Holy Church/Neverend, True Destiny King (DMX-26)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Angel Command Dragon
  • Power: /14500
  • Mana Number: 0
  • Cost: 5/10
  • Civilization: Light
Card text:

* Whenever one of your creatures is destroyed, you may add the top card of your deck to your shields face down.

* Dragsolution - At the end of your turn, if you have more shields than your opponent, flip this card to the dragheart creature side and untap it.


* Whenever your Dragons attack, you may choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.

* Triple breaker

* True Escape (When this creature would leave the battle zone, you may add 2 of your shields to your hand instead. You can't use the "shield trigger" abilities of those shields.)

1 x FORBIDDEN STAR ~World`s Last Day~ FORBIDDEN STAR ~World's Last Day~ (DMR-23)
  • Collector Number: FFL1
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Mana Number: 0
  • Civilization: Darkness/Fire
  • Artist: MITSUAKI MATSUMOTO
Card text:

* At the start of the game, put this Final Forbidden Field into the battle zone as a field linked by attaching 4 seals on each of its corners.

* You can only remove a seal when you summon a Darkness or Fire command that costs 5 or more or put it into the battle zone through ZERO once per turn.

* You can't attack with creatures except Initials, Commands or creatures that have "Forbidden" in their name.

* This Final Forbidden Field can't leave the battle zone.

1 x FORBIDDEN STAR ~World`s Last Day~ (Left Bottom) FORBIDDEN STAR ~World's Last Day~ (Left Bottom) (DMR-23)
  • Collector Number: FFL4
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Mana Number: 0
  • Civilization: Darkness/Fire
Card text:

* At the start of the game, put this Final Forbidden Field into the battle zone as a field linked by attaching 4 seals on each of its corners.

* You can only remove a seal when you summon a Darkness or Fire command that costs 5 or more or put it into the battle zone through ZERO once per turn.

* You can't attack with creatures except Initials, Commands or creatures that have "Forbidden" in their name.

* This Final Forbidden Field can't leave the battle zone.

1 x FORBIDDEN STAR ~World`s Last Day~ (Left Top) FORBIDDEN STAR ~World's Last Day~ (Left Top) (DMR-23)
  • Collector Number: FFL5
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Mana Number: 0
  • Civilization: Darkness/Fire
Card text:

* At the start of the game, put this Final Forbidden Field into the battle zone as a field linked by attaching 4 seals on each of its corners.

* You can only remove a seal when you summon a Darkness or Fire command that costs 5 or more or put it into the battle zone through ZERO once per turn.

* You can't attack with creatures except Initials, Commands or creatures that have "Forbidden" in their name.

* This Final Forbidden Field can't leave the battle zone.

1 x FORBIDDEN STAR ~World`s Last Day~ (Right Bottom) FORBIDDEN STAR ~World's Last Day~ (Right Bottom) (DMR-23)
  • Collector Number: FFL3
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Mana Number: 0
  • Civilization: Darkness/Fire
Card text:

* At the start of the game, put this Final Forbidden Field into the battle zone as a field linked by attaching 4 seals on each of its corners.

* You can only remove a seal when you summon a Darkness or Fire command that costs 5 or more or put it into the battle zone through ZERO once per turn.

* You can't attack with creatures except Initials, Commands or creatures that have "Forbidden" in their name.

* This Final Forbidden Field can't leave the battle zone.

1 x FORBIDDEN STAR ~World`s Last Day~ (Right Top) FORBIDDEN STAR ~World's Last Day~ (Right Top) (DMR-23)
  • Collector Number: FFL2
  • Rarity: F F Legend Rare
  • Type: Final Forbidden Field
  • Mana Number: 0
  • Civilization: Darkness/Fire
Card text:

* At the start of the game, put this Final Forbidden Field into the battle zone as a field linked by attaching 4 seals on each of its corners.

* You can only remove a seal when you summon a Darkness or Fire command that costs 5 or more or put it into the battle zone through ZERO once per turn.

* You can't attack with creatures except Initials, Commands or creatures that have "Forbidden" in their name.

* This Final Forbidden Field can't leave the battle zone.

1 x Gaiginga, Passionate Star Dragon Gaiginga, Passionate Star Dragon (DMX-26)
  • Collector Number: VV4b
  • Rarity: Double Victory
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: 9000+
  • Mana Number: 0
  • Cost: 7
  • Civilization: Fire
Card text:

* Speed attacker * Double breaker

* When this creature is Dragsolutioned, destroy one of your opponent's creatures that has power 7000 or less.

* While battling, this creature gets +4000 power.

* Whenever your opponent chooses this creature, take an extra turn after this one.

1 x Gaiheart, Galaxy Sword/Gaiginga, Passionate Star Dragon Gaiheart, Galaxy Sword/Gaiginga, Passionate Star Dragon (DMX-26)
  • Collector Number: VV4
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: /9000+
  • Mana Number: 0
  • Cost: 4/7
  • Civilization: Fire
Card text:

* A creature equipped with this gets "Speed attacker".

* Dragsolution - When one of your creatures attacks, if that attack is the second attack of this turn, after the attack, flip this card to the dragheart creature side and untap it.


* Speed attacker * Double breaker

* When this creature is Dragsolutioned, destroy one of your opponent's creatures that has power 7000 or less.

* While battling, this creature gets +4000 power.

* Whenever your opponent chooses this creature, take an extra turn after this one.

1 x Gaiohburn, Head General Sword/Gairaioh, Victory Head Gaiohburn, Head General Sword/Gairaioh, Victory Head (DMX-22)
  • Collector Number: 123a
  • Rarity: Common
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: /11000
  • Mana Number: 0
  • Cost: 5/9
  • Civilization: Fire
  • Artist: shosuke
Card text:

* When you put this dragheart into the battle zone, you may choose one of your opponent's creatures in the battle zone. That creature battles with the equipped creature.

* While battling, the creature equipped with this gets +3000 power.

* Dragsolution - When one of your creatures wins a battle during this turn, if its the second time one of your creatures had won a battle, flip this card to the dragheart creature side and untap it.

(At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it there.)


* Speed attacker (This creature doesn't get summoning sickness.)

* Double breaker (This creature breaks 2 shields.)

* During each turn, when you are attacked for the first time, you may have the attacking creature battle with this creature.

1 x Gigaheart, Invincible King Sword/Ohginga, Strongest Passion Gigaheart, Invincible King Sword/Ohginga, Strongest Passion (DMX-26)
  • Collector Number: VV3
  • Rarity: Double Victory
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: /15000
  • Mana Number: 0
  • Cost: 6/11
  • Civilization: Fire
Card text:

* A creature equipped with this gets "speed attacker" and can't be destroyed while attacking.

* Dragsolution - When any of your Dragons attacks, if that is the second Dragon that attacked this turn, after the attack, flip this card to the dragheart creature side and untap it.


* Speed attacker

* Whenever this creature attacks or whenever your opponent chooses this creature, put a dragheart creature that costs 10 or less from your hyperspatial zone into the battle zone. That creature gets "speed attacker" until the end of the turn.

* Triple breaker

1 x Guynext, Super Battle Victory Dragon Guynext, Super Battle Victory Dragon (DMX-26)
  • Collector Number: VV2b
  • Rarity: Double Victory
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: 17000
  • Mana Number: 0
  • Cost: 10
  • Civilization: Fire
Card text:

* Each of your creatures in the battle zone gets "speed attacker".

* Triple breaker

* Dragon Evade - When this creature would leave the battle zone, flip it to the dragheart fortress side instead.

1 x Heart Burn, Battle General Galaxy Fortress/Guynext, Super Battle Victory Dragon Heart Burn, Battle General Galaxy Fortress/Guynext, Super Battle Victory Dragon (DMX-26)
  • Collector Number: VV2
  • Rarity: Double Victory
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: /17000
  • Mana Number: 0
  • Cost: 5/10
  • Civilization: Fire
Card text:

* Each of your Dragons in the battle zone gets "speed attacker".

* Dragsolution - When one of your Dragons untaps, flip this to the Dragheart creature side and untap it.


* Each of your creatures in the battle zone gets "speed attacker".

* Triple breaker

* Dragon Evade - When this creature would leave the battle zone, flip it to the dragheart fortress side instead.

1 x Judaina, Jurassic Hammer/Saurpio, Ancient King Judaina, Jurassic Hammer/Saurpio, Ancient King (DMR-13)
  • Collector Number: V4
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Jurassic Command Dragon
  • Power: 12000
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Nature
  • Artist: YOICHI ITO
Card text:

* During your turn, you may summon a Dragon from your mana zone.

* Dragon Solution - At the end of your turn, if you have 3 or more Dragons in the battle zone, flip this card to the dragheart creature side and untap it.(At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


* Triple breaker (This creature breaks 3 shields)

* If you have no shields, your opponents creatures can't attack you.

1 x Judaiou, Jurassic Jungle/Sauzaurupio, Terror Ancient King Judaiou, Jurassic Jungle/Sauzaurupio, Terror Ancient King (DMR-16?)
  • Collector Number: 4
  • Rarity: Common
  • Type: Dragheart Creature
  • Race: Jurassic Command Dragon
  • Power: /18000
  • Mana Number: 0
  • Cost: 5/8
  • Civilization: Nature
Card text:

* Your opponent's creatures that have power 4000 or less can't attack.

* Dragsolution - At the start of your turn, if the total cost of your creatures in the battle zone is 25 or more, flip this card to the dragheart creature side and untap it. (At the start of the game, draghearts are put into your hyperspatial zone. If it leaves the battle zone, return it there.)


* Quattro breaker (This creature breaks 4 shields.)

* If you have no shields, your opponent's creatures that have less power than this creature can't attack.

1 x Neverend, True Destiny King Neverend, True Destiny King (DMX-26)
  • Collector Number: V3b
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Angel Command Dragon
  • Power: 14500
  • Mana Number: 0
  • Cost: 10
  • Civilization: Light
Card text:

* Whenever your Dragons attack, you may choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn.

* Triple breaker

* True Escape (When this creature would leave the battle zone, you may add 2 of your shields to your hand instead. You can't use the "shield trigger" abilities of those shields.)

1 x Ohginga, Strongest Passion Ohginga, Strongest Passion (DMX-26)
  • Collector Number: VV3b
  • Rarity: Double Victory
  • Type: Dragheart Creature
  • Race: Gaial Command Dragon
  • Power: 15000
  • Mana Number: 0
  • Cost: 11
  • Civilization: Fire
Card text:

* Speed attacker

* Whenever this creature attacks or whenever your opponent chooses this creature, put a dragheart creature that costs 10 or less from your hyperspatial zone into the battle zone. That creature gets "speed attacker" until the end of the turn.

* Triple breaker

1 x Urovelia, Divine Dragon Spear/Ultimaria, Divine Dragon Elemental Urovelia, Divine Dragon Spear/Ultimaria, Divine Dragon Elemental (DMR-13)
  • Collector Number: 45
  • Rarity: Uncommon
  • Type: Dragheart Creature
  • Race: Angel Command Dragon
  • Power: 7500
  • Mana Number: 1
  • Cost: 2/5
  • Civilization: Light
  • Artist: Morechand
Card text:

* A creature equipped with this gets "blocker".

* Dragon Solution - At the end of your turn, if the creature equipped with this is tapped, flip this card to the dragheart creature side and untap it.(At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


Blockericon Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*

 
Deck Statistics
Distribution by Civilization
Darkness/Fire bar 10  15 %  
Fire bar 30  46 %  
Fire/Nature bar 15  23 %  
Light bar 5 %  
Nature bar 11 %  
 

Distribution by Cost
- bar 8 %  
1 bar 2 %  
10 bar 3 %  
11 bar 2 %  
2 bar 6 %  
2/5 bar 2 %  
3 bar 8 %  
3/5 bar 2 %  
4/7 bar 3 %  
5 bar 8 %  
5/10 bar 3 %  
5/8 bar 2 %  
5/9 bar 2 %  
6 bar 8 %  
6/11 bar 2 %  
7 bar 12 %  
8 bar 15  23 %  
999 bar 8 %  
 

Distribution by Power
- bar 17  26 %  
/11000 bar 2 %  
/14500 bar 2 %  
/15000 bar 2 %  
/17000 bar 2 %  
/18000 bar 2 %  
/9000+ bar 2 %  
12000 bar 3 %  
13000 bar 5 %  
14000 bar 3 %  
14500 bar 2 %  
15000 bar 2 %  
17000 bar 2 %  
5000 bar 6 %  
6000 bar 6 %  
7000 bar 12 %  
7500 bar 2 %  
8000 bar 8 %  
9000 bar 6 %  
9000+ bar 2 %  
999999 bar 8 %  
 

Distribution by Race
- bar 22  34 %  
Angel Command Dragon bar 5 %  
Earth Dragon/Armored Dragon/Hunter bar 6 %  
Gaial Command Dragon bar 12  18 %  
Gaial Command Dragon/Human Baku/Draguner bar 11 %  
Jurassic Command Dragon bar 3 %  
Mega Command Dragon bar 2 %  
Mega Command Dragon/Revolutionary bar 3 %  
Mega Command Dragon/Revolutionary/Team Hamukatsu bar 8 %  
Red Command Dragon/Hunter bar 5 %  
Red Command Dragon/Revolutionary/Team Hamukatsu bar 6 %  
 

Distribution by Rarity
Common bar 15  23 %  
Double Victory bar 14 %  
F F Legend Rare bar 10  15 %  
Legend Rare bar 8 %  
No Rarity bar 6 %  
Rare bar 2 %  
Super Rare bar 13  20 %  
Uncommon bar 2 %  
Victory Rare bar 11 %  
 

Distribution by Type
Creature bar 30  46 %  
Dragheart Creature bar 13  20 %  
Dragheart Fortress bar 3 %  
Final Forbidden Field bar 10  15 %  
Spell bar 10  15 %  
 



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