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Deck "devilish angel"

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Deck "devilish angel"
Format: OCG - 43 Cards
created by duellegend360 activity icon
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Cards without Section (41 cards)
2 x Alcadeias, Lord of Spirits Alcadeias, Lord of Spirits (SCoBN)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 12500
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Seki
Card text:

Evolution-Put on one of your Angel Commands.
Double breaker (This creature breaks 2 shields.)
Players can't cast spells other than light spells.
We have watched and we have waited. Now we act.

4 x Aldora, White Knight Spirit Aldora, White Knight Spirit (DM-32)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 15500
  • Cost: 12
  • Civilization: Light
  • Artist: Ryoya Yuki
Card text:

[Blocker] BlockerIf you didn't put a creature with "Blocker" into the battle zone this turn, this creature can't attack.
Triple Breaker

1 x Aquan Aquan (DMC-38)
  • Collector Number: 18
  • Rarity: Rare
  • Type: Creature
  • Race: Cyber Lord
  • Power: 2000
  • Cost: 4
  • Civilization: Water
  • Artist: Katsuya
Card text:

When this creature is put into the battle zone, reveal the top 5 cards of your deck. Add all light or darkness cards from these to your hand and put the rest into your graveyard.

2 x Brain Serum Brain Serum (BS)
  • Collector Number: 27
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Dreamwave
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Draw up to 2 cards.
They can wait forever, for they know they will not die alone.

2 x Diamond Aven, Spirit of Awakening Diamond Aven, Spirit of Awakening (PAEP)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 5500
  • Cost: 7
  • Civilization: Light
  • Artist: harunoichi
Card text:

[Blocker] Blocker
This creature can't attack players.
When you put this creature into the battle zone, ignore any effects that would prevent your other creatures from attacking your opponent this turn. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players.")

1 x El Levain, Lord of Spirits El Levain, Lord of Spirits (DM-31)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 9500
  • Cost: 5
  • Civilization: Light
  • Artist: Nanann
Card text:

Evolution: Put on one of your Angel Command
Shield Force (When you put this creature into the battle zone, you may choose one of your shields. While the chosen shield remains in the shield zone, this creature gains the following [Sheild Force] abilities):
[Sheild Force] : Non-light creatures cost 4 more to summon.
For each fortress in your shield zone you may have your creatures cost 1 less to summon. They can't cost less than 1.
Double Breaker

1 x Elupheus, Lord of Spirits Elupheus, Lord of Spirits (PAEP)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 9500
  • Cost: 5
  • Civilization: Light
  • Artist: Sansyu
Card text:

Evolution: Put on one of your Angel Command
The opponent's creatures are put in the battle zone tapped.
Double Breaker

4 x Heaven`s Gate Heaven's Gate (DMC-50)
  • Collector Number: 13
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 6
  • Civilization: Light
  • Artist: Masaki Hirooka
Card text:

[Shield trigger] Shield Trigger
Put up to 2 non-evolution creatures with "Blocker" into the battle zone from your hand.

2 x Hyperspatial Shiny Hole Hyperspatial Shiny Hole (DM-36)
  • Collector Number: 77
  • Rarity: Common
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Light
  • Artist: Patricia
Card text:

Tap 1 of your opponent's creatures in the battle zone.
Choose and activate 1 of the following effects:
Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
Choose 1 light creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

4 x Milzam, Spirit of Miracles Milzam, Spirit of Miracles (DMC-50)
  • Collector Number: 8
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 11000
  • Cost: 9
  • Civilization: Light
  • Artist: Okera
Card text:

[Blocker] Blocker
Ultra Shield Plus: When you put this creature into the battle zone, you may put the top 5 cards of your deck under 1 of your shields. (Each card stack is considered to be 1 shield.)
Double Breaker

2 x Murmur, Apostle of the Formation Murmur, Apostle of the Formation (PAEP)
  • Collector Number: 9
  • Rarity: Uncommon
  • Type: Creature
  • Race: Initiate
  • Power: 2000
  • Cost: 2
  • Civilization: Light
  • Artist: Fruit Parfait
Card text:

[Blocker] Blocker
This creature can't attack players.
All of your other creatures with "Blocker" get +3000 power.

1 x Nariel, the Oracle Nariel, the Oracle (EDoHC)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Creature
  • Race: Light Bringer
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Atsushi Kawasaki
Card text:

Creatures that have power 3000 or more can't attack. (Creatures that have power less than 3000 and get extra power while attacking can still attack.)

Just as predicted, the earthquakes created by the waking Dragons reactivated the sentinels. Everything was still under their control.

2 x Spirit of Sun Marshas Spirit of Sun Marshas (GG)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 2000
  • Cost: 5
  • Civilization: Light
  • Artist: Haccan
Card text:

This creature wins all battles (Even if opponent's creature has more power, opponent's creature loses the battle. When both creatures in battle have this ability, neither creature is destroyed.)

2 x Syforce, Aurora Elemental Syforce, Aurora Elemental (SotM)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: Shishizaru
Card text:

Blocker Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
When you put this creature into the battle zone, you may return a spell from your mana zone to your hand.
Double breaker (This creature breaks 2 shields.)
After an analysis of its armor was performed, a squad of decoy troops was quickly constructed.

4 x Syrius, Firmament Elemental Syrius, Firmament Elemental (SotM)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 12000
  • Mana Number: 1
  • Cost: 11
  • Civilization: Light
  • Artist: Ryoya Yuki
Card text:

Blocker Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
Triple breaker (This creature breaks 3 shields.)
"The Megapocalypse is over. But the damage has just begun."

1 x Thunder Moon, the Enlightened Thunder Moon, the Enlightened (DM-32)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Lunatic Emperor/Angel Command
  • Power: 17500
  • Cost: 10
  • Civilization: Light
  • Artist: Nariann
Card text:

Ultimate Evolution: Put on 1 of your Evolution creatures.
When you put this creature into the battle zone, you may cast 1 spell from your mana zone without cost.
Triple Breaker

3 x Ulcelios, Spirit of the Holy Core Ulcelios, Spirit of the Holy Core (DMC-50)
  • Collector Number: 1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 6000
  • Cost: 8
  • Civilization: Light
  • Artist: Norikatsu Miyoshi
Card text:

[Blocker] Blocker
Whenever 1 of your other creatures with "Blocker" is destroyed, you may put the top card of your deck into your shields face down.
Double Breaker

3 x Ultimus, Spirit of Divine Law Ultimus, Spirit of Divine Law (DMC-43)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command
  • Power: 3500
  • Cost: 4
  • Civilization: Light
Card text:

[Blocker] Blocker
This creature can't attack players.
When this creature is destroyed, search your deck. You may choose 1 spell with "Shield Trigger" and add it to your hand after you show it to your opponent. Then, shuffle your deck.

 
Section: Hyperspatial Zone (2 cards)
2 x Chakra, Temporal Thunder Dragon / Great Chakra, the Storm Awakened Chakra, Temporal Thunder Dragon / Great Chakra, the Storm Awakened (DMX-08)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Apollonia Dragon
  • Power: 5500/13500
  • Cost: 7/14
  • Civilization: Light
  • Artist: sansyu
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  Holy Field (If your opponent doesn't have more shields than you, this creature has its Holyfield.gif ability.)


Holyfield.gif Awaken - At the start of your turn, flip this card.

Holysoul.gif Holy Soul
Blocker
* Holy Field (If your opponent doesn't have more shields than you, this creature has its ability.) All of your creatures with "Blocker" have their attack prevention effects negated. (However, this effect doesn't negate summoning sickness.)
* Triple breaker (This creature breaks 3 shields)
* Release (Whenever this creature would leave the battle zone, flip it instead.)
Holy Soul

 
Deck Statistics
Distribution by Civilization
Light bar 40  93 %  
Water bar 7 %  
 

Distribution by Cost
10 bar 2 %  
11 bar 9 %  
12 bar 9 %  
2 bar 5 %  
4 bar 16 %  
5 bar 14 %  
6 bar 14 %  
7 bar 9 %  
7/14 bar 5 %  
8 bar 7 %  
9 bar 9 %  
 

Distribution by Power
- bar 5 %  
- bar 14 %  
1000 bar 2 %  
11000 bar 9 %  
12000 bar 9 %  
12500 bar 5 %  
15500 bar 9 %  
17500 bar 2 %  
2000 bar 12 %  
3500 bar 7 %  
5500 bar 5 %  
5500/13500 bar 5 %  
6000 bar 7 %  
7000 bar 5 %  
9500 bar 5 %  
 

Distribution by Race
- bar 19 %  
Angel Command bar 28  65 %  
Apollonia Dragon bar 5 %  
Cyber Lord bar 2 %  
Initiate bar 5 %  
Light Bringer bar 2 %  
Lunatic Emperor/Angel Command bar 2 %  
 

Distribution by Rarity
Common bar 5 %  
Rare bar 11  26 %  
Super Rare bar 23  53 %  
Uncommon bar 9 %  
Very Rare bar 7 %  
 

Distribution by Type
Creature bar 28  65 %  
Evolution Creature bar 12 %  
Psychic Creature bar 5 %  
Spell bar 19 %  
 



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