| Section: Pokemons (18 cards)
|
|
1
|
x
|
|
Azelf (D&PLA)
|
- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 482
- Number: 19
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
|
Card text:
Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)
Lock Up 20 The Defending Pokemon can't retreat during your opponent's next turn.
|
|
1
|
x
|
|
Blastoise (Base Set)
|
- Rarity: Rare Holo
- Type: Water
- Poke#: 009
- Number: 2
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
|
Card text:
Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 Energy card to 1 of your Pokémon. (This doesn't use up your 1 energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. Hydro Pump 40+ Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.
|
|
2
|
x
|
|
Blastoise (BWBC)
|
- Rarity: Rare Holo
- Type: Water
- Weakness: Gx2
- Poke#: 009
- Number: 31
- Subtype: Stage 2 Pokémon
- Hit Points: 140
|
Card text:
Deluge As often as you like during your turn (before your attack), you may attach a Energy from your hand to 1 of your Pokémon. Hydro Pump 60+ Does 10 more damage for each Energy attached to this Pokémon.
|
|
1
|
x
|
|
Eevee (Lv 7) - Holo (Blck Promo)
|
- Rarity: Promo
- Type: Colorless
- Number: 11
- Resistance: 0
- Hit Points: 0
|
|
|
1
|
x
|
|
Espeon (Aquapolis)
|
- Rarity: Rare
- Type: Psychic
- Poke#: 196
- Number: 11
- Subtype: Stage 1 Pokémon
|
Card text:
Energy Return As often as you like during your turn (before your attack), choose an Energy card attached to 1 of your Pokémon and return it to your hand. This power can't be used if Espeon is affected by a Special Condition. Damage Blast 30+ Flip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 30 damage plus 10 more damage for each heads.
|
|
1
|
x
|
|
Igglybuff (N Discovry)
|
- Rarity: Uncommon
- Type: Colorless
- Poke#: 174
- Number: 40
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
|
Card text:
Pokémon Power: Gaze Once during your turn (before your attack), choose 1 of your opponent's Benched Pokémon that has a Pokémon Power. That power stops working until the end of this turn. This effect ends if that Pokémon leaves the Bench.
|
|
2
|
x
|
|
Keldeo-EX (BWBC)
|
- Rarity: SuperRare Holo
- Type: Water
- Weakness: Gx2
- Number: 142
- Subtype: Basic Pokémon
- Hit Points: 170
|
Card text:
Rush In Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon. Secret Sword 50+ Does 20 more damage for each Energy attached to this Pokémon. If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin (before doing anything else required in order to use that attack). If tails, your opponent's turn ends without an attack.
|
|
1
|
x
|
|
Onix (HSU)
|
- Rarity: Common
- Type: Fighting
- Weakness: Gx2
- Poke#: 095
- Number: 56
- Subtype: Basic Pokémon
- Hit Points: 90 HP
- Retreat Cost: CCCC
|
Card text:
   Boundless Power 80 Onix can't attack during your next turn.
|
|
2
|
x
|
|
Spiritomb (Arceus)
|
- Rarity: Rare
- Type: Darkness
- Poke#: 442
- Number: 32
- Subtype: Basic Pokémon
- Resistance: C-20
- Hit Points: 60 HP
- Retreat Cost: C
|
Card text:
Keystone Seal - As long as Spiritomb is your Active Pokemon, each player can't play any Trainer cards from his or her hand. (Poke-BODY)
0 Darkness Grace Search your deck for a card that evolves from 1 of your Pokemon and put it onto that Pokemon. (This counts as evolving that Pokemon.) If you do, put 1 damage counter on Spiritomb. Shuffle your deck afterward.
Will-o'-the-wisp 10
|
|
3
|
x
|
|
Squirtle (BWBC)
|
- Rarity: Common
- Type: Water
- Weakness: Gx2
- Poke#: 007
- Number: 29
- Subtype: Basic Pokémon
- Hit Points: 60
|
Card text:
Shell Shield As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's). Water Splash 10+ Flip a coin. If heads, this attack does 20 more damage.
|
|
1
|
x
|
|
Suicune ex (TMvsTA)
|
- Rarity: Rare Holo EX
- Type: Water
- Weakness: L
- Number: 94
- Subtype: Basic Pokémon
- Hit Points: 100 HP
- Retreat Cost: CC
|
Card text:
Energy Flip Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage to that Pokémon. You may move an Energy card attached to that Pokémon to another of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)   Reverse Stream 50+ You may return all basic Energy cards attached to Suicune ex to your hand. If you do, this attack does 50 damage plus 10 more damage for each basic Energy card you returned.
|
|
1
|
x
|
|
Uxie (D&PLA)
|
- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 480
- Number: 43
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
|
Card text:
Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)
Psychic Restore 20 You may put Uxie and all cards attached to it on the bottom of your deck in any order.
|
|
1
|
x
|
|
Wartortle (D&PSW)
|
- Rarity: Uncommon
- Type: Water
- Weakness: L+20
- Poke#: 008
- Number: 75
- Subtype: Stage 1 Pokémon
- Hit Points: 80 HP
- Retreat Cost: C
|
Card text:
 Giant Wave 40 Wartortle can't use Giant Wave during your next turn.
  Shell Attack 50
|
| |
| Section: Energy (10 cards)
|
|
10
|
x
|
|
Water Energy (EX HP)
|
- Rarity: Rare Holo
- Type: Energy
- Number: 107
|
|
| |
| Section: Trainers (32 cards)
|
|
4
|
x
|
|
Bill (Base Set)
|
- Rarity: Common
- Type: Trainer
- Number: 91
- Resistance: 0
- Hit Points: 0
|
Card text:
Draw 2 cards.
|
|
1
|
x
|
|
Cessation Crystal (EX-CG)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 74
- Subtype: Pokémon Tool
|
Card text:
Attach Cessation Crystal to 1 of your Pokémon (excluding Pokémon-ex) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Cessation Crystal is attached to is a Pokémon-ex, discard this card.
As long as Cessation Crystal is attached to an Active Pokémon, each player's Pokémon (both yours and your opponent's) can't use any Poké-Powers or Poké-Bodies.
|
|
4
|
x
|
|
Computer Search (Base Set)
|
- Rarity: Rare
- Type: Trainer
- Number: 71
- Resistance: 0
- Hit Points: 0
|
Card text:
Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
|
|
1
|
x
|
|
Dawn Stadium (D&PMD)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 79
- Subtype: Stadium
|
Card text:
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Whenever any player attaches an Energy card from his or her hand to G Pokemon or W Pokemon, remove 1 damage counter and all Special Conditions from that Pokemon.
|
|
1
|
x
|
|
Gust of Wind (Base Set)
|
- Rarity: Common
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
|
Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
|
|
2
|
x
|
|
Item Finder (Base Set)
|
- Rarity: Rare
- Type: Trainer
- Number: 74
- Resistance: 0
- Hit Points: 0
|
Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
|
|
1
|
x
|
|
Lass (Base Set)
|
- Rarity: Rare
- Type: Trainer
- Number: 75
- Resistance: 0
- Hit Points: 0
|
Card text:
You and your opponent show each other your hands, then shuffle all the Trainer cards from your hands into your decks.
|
|
4
|
x
|
|
Oracle (Skyridge)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 138
|
|
|
1
|
x
|
|
Pokemon Collector (HG&SS)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 97
- Subtype: Supporter
|
Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
|
|
4
|
x
|
|
Poké Drawer + (D&PSF)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 89
|
Card text:
You may play 2 Poké Drawer + at the same time. If you play 1 Poké Drawer +, draw a card. If you play 2 Poké Drawer +, search your deck for up to 2 cards, and put them into your hand. Shuffle your deck afterward.
|
|
4
|
x
|
|
Professor Oak (Base Set)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Resistance: 0
- Hit Points: 0
|
Card text:
Discard your hand, then draw 7 cards.
|
|
3
|
x
|
|
Rare Candy (D&PGE)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 102
|
|
|
1
|
x
|
|
Skyla (BWBC)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 134
- Subtype: Supporter
|
Card text:
Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward. You may play only 1 Supporter card during your turn (before your attack).
|
|
1
|
x
|
|
Town Volunteers (Aquapolis)
|
- Rarity: Uncommon
- Type: Trainer
- Number: 136
|
|
| |