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Deck "X-Factor/ X-Men"

Deck "X-Factor/ X-Men"
60 Cards
created by littlefrogbuns activity icon
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base it off using forge to pump characters and put him in ur front row so he has to get attacked.... there are multiple things to keep all ur surviving till next turn till six then use activates as much as you can and make strong guy huge. you want initiative on evens.

 
Card list Group cards by  
Card Type: Character (32 cards)
2 x Archangel, Heavenly Host Archangel, Heavenly Host (MEV)
  • Collector Number: MEV-001
  • Rarity: Uncommon
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 4
  • Defense Value (DEF): 5
  • Recruit or Threshold Cost: 3
  • Icons: [Flight]
Card text:

When Archangel enters play, choose a character. When that character next becomes stunned this turn, recover it.

2 x Cyclops, Astonishing X-Men Cyclops, Astonishing X-Men (MEV)
  • Collector Number: MEV-008
  • Rarity: Rare
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 13
  • Defense Value (DEF): 12
  • Recruit or Threshold Cost: 6
  • Icons: [Range]
Card text:

Whenever Cyclops attacks a character, you may ready another X-Factor or [X-Men] character you control.

"To me, my X-Men..."

4 x Cyclops, Man of Action Cyclops, Man of Action (MEV)
  • Collector Number: MEV-007
  • Rarity: Common
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 8
  • Defense Value (DEF): 6
  • Recruit or Threshold Cost: 4
  • Icons: [Range]
Card text:

Leader: {Activate} ---> Stun target character with cost less than or equal to the number of characters adjacent to Cyclops. Use only during the combat phase.

2 x Cyclops, Mutant Messiah Cyclops, Mutant Messiah (MEV)
  • Collector Number: MEV-009
  • Rarity: Rare
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 17
  • Defense Value (DEF): 17
  • Recruit or Threshold Cost: 8
  • Icons: [Range]
Card text:

Loyalty, Energize (Whenever Cyclops defends, ready him.)
{Activate} ---> Exhaust target character. Its controller loses endurance equal to its cost.

"This child is going to save us all."

4 x Forge, The Maker Forge, The Maker (MEV)
  • Collector Number: MEV-010
  • Rarity: Uncommon
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 2
  • Defense Value (DEF): 2
  • Recruit or Threshold Cost: 2
  • Icons: [Range]
Card text:

Energize (Whenever Forge defends, ready him.)
{Activate} ---> Put and +1/+1 counter on another target character you control.

"That was easy."

2 x Jean Grey, Jean Grey-Summers Jean Grey, Jean Grey-Summers (MEV)
  • Collector Number: MEV-018
  • Rarity: Common
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 16
  • Defense Value (DEF): 16
  • Recruit or Threshold Cost: 7
  • Icons: [Flight][Range]
Card text:

Energize (When Jean Grey defends, ready her.)
{Activate} ---> Recover target stunned character you control.

"Live, Scott. All I ever did was die on you."

2 x Moonstar, Danielle Moonstar Moonstar, Danielle Moonstar (MEV)
  • Collector Number: MEV-059
  • Rarity: Rare
  • Card Type: Character
  • Team Affiliation: X-Force / S.H.I.E.L.D.
  • Attack Value (ATK): 2
  • Defense Value (DEF): 1
  • Recruit or Threshold Cost: 1
  • Icons: [Range]
Card text:

{Activate}, Return Moonstar to her owner's hand [>] Rally for a plot twist card three times. Use only during the combat phase.

2 x Siryn, Sonic Scream Siryn, Sonic Scream (MEV)
  • Collector Number: MEV-027
  • Rarity: Common
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 7
  • Defense Value (DEF): 8
  • Recruit or Threshold Cost: 4
  • Icons: [Flight][Range]
Card text:

Whenever a character's activated ({Activate}) power is used, target opponent loses 1 endurance.

"SKREEEEEEE!"

4 x Strong Guy, Guido Carosella Strong Guy, Guido Carosella (MEV)
  • Collector Number: MEV-028
  • Rarity: Common
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Men
  • Attack Value (ATK): 12
  • Defense Value (DEF): 12
  • Recruit or Threshold Cost: 6
Card text:

Whenever you use a character's activated power, put a +1/+1 counter on Strong Guy.

He's the undisputed sheriff of Mutant Town... or what's left of it.

4 x Valerie Cooper, Government Liaison Valerie Cooper, Government Liaison (MEV)
  • Collector Number: MEV-029
  • Rarity: Uncommon
  • Card Type: Character
  • Team Affiliation: X-Factor
  • Attack Value (ATK): 1
  • Defense Value (DEF): 2
  • Recruit or Threshold Cost: 1
  • Icons: [Range]
Card text:

When Valerie Cooper enters play, rally for a card with an activated ({Activate}) power.

NSA, CSA, O*N*E*...if there's an alphabet agency in Washington, she's been there.

4 x Wolfsbane, Rahne Sinclair Wolfsbane, Rahne Sinclair (MEV)
  • Collector Number: MEV-031
  • Rarity: Common
  • Card Type: Character
  • Team Affiliation: X-Factor / X-Force
  • Attack Value (ATK): 6
  • Defense Value (DEF): 3
  • Recruit or Threshold Cost: 3
Card text:

Energize (Whenever Wolfsbane defends, ready him.)
{Activate} ---> Target X-Factor or X-Force character gets +4 ATK this turn.

"They have no idea what I'm capable of. I think it's time they found out."

 
Card Type: Location (4 cards)
4 x Falls Edge Falls Edge (MEV)
  • Collector Number: MEV-032
  • Rarity: Rare
  • Card Type: Location
  • Recruit or Threshold Cost: 3
Card text:

{Activate}, Discard a card [>] Recover target stunned X-Factor character you control that didn't attack this turn. Use only during the recovery phase.

 
Card Type: Plot Twist (24 cards)
4 x Cutting Loose Cutting Loose (MEV)
  • Collector Number: MEV-267
  • Rarity: Uncommon
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 3
Card text:

Each of up to two target characters gets +2 ATK while attacking this turn.

"You do what you do, Summers, and I'll do what I do."

4 x Fearless Leader Fearless Leader (MEV)
  • Collector Number: MEV-036
  • Rarity: Rare
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 3
Card text:

Ready target Cyclops you control. He can't attack this turn unless he team attacks.

"On my mark, we hit 'em till they fall!"

4 x First Class First Class (MEV)
  • Collector Number: MEV-037
  • Rarity: Rare
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 3
Card text:

To play, exhaust a character you control.
Recover target stunned X-Factor character you control.
Boost - Discard a card: Ready that X-Factor character, and it can't attack this turn.

4 x Savage Beatdown Savage Beatdown (MOR)
  • Collector Number: MOR-214
  • Rarity: R
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 4
  • Artist: Andrew Robinson
Card text:

Target attacker gets +5 ATK for this attack.
Smash you!

4 x The `X` Factor The 'X' Factor (MEV)
  • Collector Number: MEV-045
  • Rarity: Common
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 3
Card text:

Target X-Factor character you control gets +2 ATK this attack, or +5 ATK if it's ready.

"Paranoid schizophrenic or depressed nihilist? You never can tell."

4 x Vocal Minority Vocal Minority (MEV)
  • Collector Number: MEV-044
  • Rarity: Common
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 2
Card text:

Target X-factor attacker gets +2 ATK this attack.
Boost - Discard up to two cards: that attacker gets an additional +2 ATK for each card discarded this way.

"The dupes have been unpredictable lately."

 
Deck Statistics
Distribution by Card Type
Character bar 32  53 %  
Location bar 7 %  
Plot Twist bar 24  40 %  
 

Distribution by Rarity
Common bar 24  40 %  
R bar 7 %  
Rare bar 18  30 %  
Uncommon bar 14  23 %  
 

Distribution by Recruit or Threshold Cost
1 bar 10 %  
2 bar 13 %  
3 bar 26  43 %  
4 bar 10  17 %  
6 bar 10 %  
7 bar 3 %  
8 bar 3 %  
 

Distribution by Team Affiliation
- bar 28  47 %  
X-Factor bar 7 %  
X-Factor / X-Force bar 7 %  
X-Factor / X-Men bar 22  37 %  
X-Force / S.H.I.E.L.D. bar 3 %  
 



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Discussion about this Deck
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Author Message
vssystemnpoland
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Subject:    Posted: September 27, 2010 10:49 am

I built a similar deck, but used Rictor to gain endurance for every character in play (including opponents) who have activate powers. In my opinion he's a must for a good X-Factor activation deck. I also use Syryn to take off endurance from my opponent every time an activation power is used. I threw in some advanced hardware equipment to give one more activation power to players and always put it on Rictor, so that I gain endurance when I activate him and my opponent always loses 3.

Just an idea.
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