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Deck "Luard"

Deck "Luard"
Format: OCG (Old format) - 66 Cards
created by perditions LV8 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (50 cards)
4 x Abyss Grail Abyss Grail (G-TD10)
  • Number: G-TD10-017
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Things like giving in to the light are not acceptable.

4 x Abyssal Owl Abyssal Owl (G-BT09)
  • Number: G-BT09-029
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (RC) from your hand, look at seven cards from the top of your deck, search for up to one card with "Luard" in its card name, reveal it, put it into your hand, and shuffle your deck. If you put a card into your hand, choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them.
[AUTO] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit is retired from (RC) for the cost or effect of your card with "Luard" in its card name, Counter Charge (1). (Include this card in the number of cards for ritual too)

Relax. He will hunt all the enemies in the night sky.

4 x Belial Owl Belial Owl (G-BT10)
  • Number: G-BT10-011
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[AUTO](Drop Zone) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):At the end of your turn, if you have a vanguard with "Luard" in its card name, you may put this card on the bottom of your deck.
[AUTO]:When this unit is retired from (RC) for the cost or effect of your card, if you have a vanguard with "Luard" in its card name, draw a card.

The death-telling bird, waves its wings each time night falls.

3 x Black Chain Flame Dance Formation, Hoel Black Chain Flame Dance Formation, Hoel (G-BT06)
  • Number: G-BT06-013
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1:When your other grade 1 unit is placed on (RC), if you have a vanguard with "Diablo" in its card name, choose up to one of your vanguards, and that unit and this unit get [Power]+3000 until end of turn. Then, if the unit that was placed is "Black Chain Spirit Dance Formation, Kahedin", Counter Charge (1)/Soul Charge (1).

The black chains are clad in flames, and rouse the ferocious soul.

3 x Black Chain Spirit Dance Formation, Kahedin Black Chain Spirit Dance Formation, Kahedin (G-BT06)
  • Number: G-BT06-027
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO] Generation Break 1:When this unit is put into the drop zone from (RC) for the cost of your unit's ability, if you have a grade 3 or greater vanguard with "Diablo" in its card name, choose up to one of your vanguards, and until end of turn, it gets [Power]+5000, and "[AUTO](VC):When this unit's attack hits a vanguard, search your deck for up to one grade 1 card, call it to (RC), shuffle your deck, and if there is a unit named "Black Chain Flame Dance Formation, Hoel" on your (RC), the unit called with this effect gets [Power]+5000 until end of turn.".

The black chains are clad in light, and guide the strong soul to the battlefield.

2 x Black-winged Swordbreaker Black-winged Swordbreaker (BT15)
  • Number: BT15-011
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Angel
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «>Shadow Paladin» vanguard, you may pay the cost. If you do, draw a card.

I will break your soul.

4 x Blaster Dark "Diablo" (RRR) Blaster Dark "Diablo" (RRR) (G-LD01)
  • Number: G-LD01-003R
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):While you are paying the cost for Stride, if a G unit with "Blaster" in its card name would Stride, cards in your hand get grade+3.
[AUTO](VC):During your turn, when your unit named "Dark Dragon, Phantom Blaster "Diablo"" Stride, choose one of your opponent's rear-guards, and retire it.

There are things, that can only be done in the dark.

1 x Commanding Knight, Gnesa Commanding Knight, Gnesa (G-BT09)
  • Number: G-BT09-061
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:Forerunner
[ACT](RC) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[[Rest] this unit] Choose up to two of your other units, and they get [Power]+4000 until end of turn.

I'll count on you for the barbaric opponents.

4 x Deadcrash Dragon Deadcrash Dragon (G-TD10)
  • Number: G-TD10-014
  • Rarity: Fixed
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

I will end those who escape death with this!

4 x Dragheart, Luard (RRR) Dragheart, Luard (RRR) (G-TD10)
  • Number: G-TD10-003R
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose two normal units from your drop zone, and put them on the bottom of your deck in any order] At the beginning of your ride phase, you may pay the cost. If you do, until end of turn, you may Stride without paying the cost the next time you would Stride.
[AUTO](VC):[Counter Blast (1) & Choose one of your rear-guards, and retire it] During your turn, when your G unit Stride, you may pay the cost. If you do, search your deck for up to two grade 1 or less cards, call them to separate (RC), shuffle your deck.

The power that has been accumulated in secrecy will awaken now.

4 x Dragsaver, Esras Dragsaver, Esras (G-BT09)
  • Number: G-BT09-014
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose up to one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle.
[ACT](Drop Zone) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose one of your rear-guards, and retire it & Choose one other card named "Dragsaver, Esras" from your drop zone, and put it on the bottom of your deck] Return this card to your hand.

I will protect you even many times!

4 x Dragwizard, Morfessa Dragwizard, Morfessa (G-BT09)
  • Number: G-BT09-006
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit attacks a vanguard, until end of that battle, this unit gets [Power]+5000, and "[AUTO](RC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, search your deck for up to one grade 1 card, call it to (RC), and shuffle your deck.".
[CONT](Drop Zone) Generation Break 1:This card gets grade-1.

Only those who know the pain of being seared, may wield the fire of dragons.

4 x Howl Owl (RRR) Howl Owl (RRR) (G-TD10)
  • Number: G-TD10-018R
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] Choose up to one of your units, and that unit gets [Power]+3000 until end of turn.

The great book of magic, section hundred and sixty......Megahowl Shock!!

3 x Night Sky Eagle Night Sky Eagle (G-BT03)
  • Number: G-BT03-049
  • Rarity: C
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): When this unit is placed on (RC), this unit gets [Power]+4000 until end of turn.‎

Night is coming. Ah, a time of peace.

2 x Scornful Knight, Gyva Scornful Knight, Gyva (G-BT03)
  • Number: G-BT03-024
  • Rarity: R
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Choose a card from your hand, and discard it] When this unit is placed on (RC), you may pay the cost. If you do, draw two cards.

No need. Because you are useless now.

 
Section: G Units (16 cards)
1 x Dark Dragon, Carnivore Dragon (RRR) Dark Dragon, Carnivore Dragon (RRR) (G-TD10)
  • Number: G-TD10-001R
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

(This card cannot be in your main deck)
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up)
[ACT](VC)[1/Turn]::[Choose one of your rear-guards, and retire it] Your opponent chooses two of his or her rear-guards, and retires them. If he or she could not retire two cards, choose up to three units in your front row, and they get [Power]+4000 until end of turn.

So you wish for an end. Offer your flesh and blood to the darkness then.

4 x Dark Dragon, Phantom Blaster "Diablo" (RRR) Dark Dragon, Phantom Blaster "Diablo" (RRR) (G-LD01)
  • Number: G-LD01-001R
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Dark Dragon, Phantom Blaster "Diablo"" from your G zone, and turn it face up] If the number of face up cards in your G zone is two or more, until end of turn, this unit gets [Power]+10000/[Critical]+1 and "[AUTO](VC):[Choose three of your rear-guards, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, your opponent may choose two of his or her rear-guards, and retire them. If two rear-guards were not retired, your opponent cannot call cards from hand to (GC) until end of that battle.".

You do not yet know, what is true despair.

4 x Dark Dragon, Plotmaker Dragon Dark Dragon, Plotmaker Dragon (G-BT09)
  • Number: G-BT09-013
  • Rarity: RR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Shield: 15000
  • Grade / Skill: Grade 4 / None
  • Trigger: None
Card text:

[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[CONT](GC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):This unit gets [Shield]+10000.

The black shield, will be sustenance for the grieving life.

2 x Dark Dragon, Spectral Blaster "Diablo" Dark Dragon, Spectral Blaster "Diablo" (G-BT06)
  • Number: G-BT06-004
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Abyss Dragon
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up & Choose one of your rear-guards, and retire it] Until end of turn, this unit gets "[AUTO](VC)[1/Turn] Generation Break 3:[Counter Blast (2) & Choose two of your rear-guards, and retire them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit, and this unit gets drive-2 until end of turn.", and if you have a heart card with "Diablo" in its card name, search your deck for up to one grade 1 card, call it to (RC), and shuffle your deck.

Now, the legend of the dark, is further etched into history.

2 x Draganger, Ogma Draganger, Ogma (G-BT10)
  • Number: G-BT10-001
  • Rarity: GR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Ritual 5 (Active if there are five or more grade 1 cards in your drop zone):[Counter Blast (1) & Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] Choose up to five of your grade 1 rear-guards, retire them, your opponent chooses a card from his or her hand or rear-guards for each retired unit, and put it into the drop zone. If the total number of rear-guards put into drop zone of both players with this effect is three or more, you draw a card.

The flames of anger, together alongside that body scorches the world.

3 x Dragdriver, Luard Dragdriver, Luard (G-BT09)
  • Number: G-BT09-005
  • Rarity: RRR
  • Clan: Shadow Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 15000+
  • Grade / Skill: Grade 4 / Triple Drive!!
  • Trigger: None
Card text:

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to the same number of grade 1 cards as the number of face up cards named "Dragdriver, Luard" in your G zone, call them to separate (RC), shuffle your deck, and those units get [Power]+1000 for each grade 1 card in your drop zone until end of turn.

I will......show you that I can even surpass the sky!

 
Deck Statistics
Distribution by Clan
Shadow Paladin bar 66  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  26 %  
Grade 1 / Boost bar 16  24 %  
Grade 2 / Intercept bar 14 %  
Grade 3 / Twin Drive!! bar 12 %  
Grade 4 / None bar 6 %  
Grade 4 / Triple Drive!! bar 12  18 %  
 

Distribution by Nation
United Sanctuary bar 66  100 %  
 

Distribution by Power
- bar 6 %  
11000 bar 12 %  
15000+ bar 12  18 %  
4000 bar 12 %  
5000 bar 14 %  
6000 bar 9 %  
7000 bar 12  18 %  
9000 bar 11 %  
 

Distribution by Race
Abyss Dragon bar 15  23 %  
Angel bar 9 %  
Elf bar 14 %  
High Beast bar 15  23 %  
Human bar 21  32 %  
 

Distribution by Rarity
C bar 6 %  
Fixed bar 12 %  
GR bar 3 %  
R bar 14 %  
RR bar 17  26 %  
RRR bar 26  39 %  
 

Distribution by Shield
- bar 20  30 %  
- bar 6 %  
10000 bar 13  20 %  
15000 bar 6 %  
5000 bar 25  38 %  
 

Distribution by Trigger
Critical +5000 Power bar 12 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 6 %  
None bar 50  76 %  
 



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