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Deck "The Dawn of the Light"

Deck "The Dawn of the Light"
Format: Standard - 54 Cards
created by rough_sketch LV11 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (49 cards)
3 x Alfred Early Alfred Early (V-TD01)
  • Number: V-TD01-001
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 13000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

(If you ride this unit, you get one Imaginary Gift: Force!)
[AUTO](VC):When placed, COST [Counter Blast (1)], call up to one "Blaster Blade" from your hand or soul to (RC), and it gets [Power]+10000 until end of turn. If you called, draw a card.

The young king advances with his allies on the path he believes in.

4 x Blaster Blade Blaster Blade (V-TD01)
  • Number: V-TD01-004
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[CONT](VC):If you have four or more rear-guards, this unit gets [Critical]+1.
[AUTO](VC/RC):When placed, COST [Counter Blast (1) & Soul Blast (1)], choose one of your opponent's rear-guards in the front row, and retire it.

Courage is the sword of light.
Shine forth, Blaster Blade!

4 x Bringer of Good Luck, Epona Bringer of Good Luck, Epona (V-TD01)
  • Number: V-TD01-012
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 15000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +10000 Power
Card text:

The bull's eye will happen when you are already forgot about it!

4 x Flash Shield, Iseult Flash Shield, Iseult (V-BT01)
  • Number: V-BT01-015
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 0
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +10000 Power
Card text:

[CONT]:Sentinel (You may have up to four cards in total with Sentinel in a deck)
[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

To protect the hope. That is the duty of the Flash Shield.

4 x Flogal Flogal (V-TD01)
  • Number: V-TD01-013
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 15000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +10000 Power
Card text:

Come on! Your claws are always, always too shallow!

4 x High Dog Breeder, Akane High Dog Breeder, Akane (V-BT01)
  • Number: V-BT01-006
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When it is placed, COST [Counter Blast (1)], search your deck for up to one "Pongal", call it to (RC), and shuffle your deck.
[CONT](VC/RC):During the battle that it is boosted by a <High Beast>, this unit gets [Power]+3000.

The bond of a high dog is stronger than diamond.

4 x Knight Squire, Allen Knight Squire, Allen (V-TD01)
  • Number: V-TD01-008
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When placed, COST [Counter Blast (1)], and call up to one card with grade less than or equal to your vanguard from your hand to (RC). If you called, draw a card, and this unit gets [Power]+3000 until end of turn.

You're not alone. So you should never give up.

4 x Little Sage, Marron Little Sage, Marron (V-BT01)
  • Number: V-BT01-014
  • Rarity: RR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC)[1/Turn]:When your other rear-guard is placed in the same column as this unit, COST [Counter Blast (1)], draw a card, and this unit gets [Power]+3000 until end of turn.

Let's go! The tactics have begun!

3 x Pongal Pongal (V-SD01)
  • Number: 04
  • Rarity: R
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):When it is placed, if you have another unit in the same column as this unit, Soul Charge (1). If the Soul Charge card is a trigger unit, this unit gets [Power]+5000 until end of turn

3 x Sage of the Arts, Jauron Sage of the Arts, Jauron (V-TD01)
  • Number: V-TD01-006
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When it attacks a vanguard, if you have three or more rear-guards, this unit gets [Power]+5000 until end of that battle.

If you expect to win, you must be prepared to always be superior.

3 x Soul Saver Dragon Soul Saver Dragon (V-BT01)
  • Number: V-BT01-005
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Cosmo Dragon
  • Power: 13000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

(If you ride this unit, you get one Imaginary Gift: Force!)
[ACT](VC):COST [Soul Blast (5)] Six of your units get [Power]+15000 until end of turn.
[AUTO](VC):When it attacks, you may Soul Charge (1).

The liberation of souls, promises an unwavering victory to the heroes.

2 x Stardrive Dragon (V Start Deck) Stardrive Dragon (V Start Deck) (V-SD01)
  • Number: V-SD01-001
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Cosmo Dragon
  • Power: 13000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

(When ridden, get one Imaginary Gift: Force!)
[AUTO](VC/RC):When this attacks a vanguard, if the number of rear-guards you have is three or more, this unit gets [Power]+3000 until end of that battle.

3 x Wingal Wingal (V-SD01)
  • Number: 01
  • Rarity: RRR
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 8000
  • Shield: 10000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT](RC):During your turn, all of your "Blaster Blade" in the same column as this unit get [Power]+5000.

4 x Yggdrasil Maiden, Elaine Yggdrasil Maiden, Elaine (V-TD01)
  • Number: V-TD01-015
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 5000
  • Shield: 20000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +10000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The blessing of Yggdrasil, upon you too...

 
Section: G Units (5 cards)
1 x Glyme Glyme (V-TD01)
  • Number: V-TD01-011
  • Rarity: Fixed
  • Clan: Royal Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When rode upon, draw a card.

Don't lose! Woo~f!

4 x Imaginary Gift: Force Imaginary Gift: Force (V-TD01)
  • Number: V-GM-0001
  • Rarity: Fixed
  • Clan: Gift Marker
Card text:

When acquired, put this marker on your (VC) or (RC), and the unit on this circle gets [Power]+10000 during your turn! (You may put it on the same circle. The [Power] stacks too)

 
Deck Statistics
Distribution by Clan
Cray Elemental bar 7 %  
Royal Paladin bar 50  93 %  
 

Distribution by Grade / Skill
- bar 7 %  
Grade 0 / Boost bar 17  31 %  
Grade 1 / Boost bar 14  26 %  
Grade 2 / Intercept bar 11  20 %  
Grade 3 / Twin Drive!! bar 15 %  
 

Distribution by Nation
- bar 7 %  
United Sanctuary bar 50  93 %  
 

Distribution by Power
- bar 7 %  
10000 bar 11  20 %  
13000 bar 15 %  
5000 bar 16  30 %  
6000 bar 2 %  
8000 bar 14  26 %  
 

Distribution by Race
- bar 7 %  
Cosmo Dragon bar 9 %  
Elf bar 7 %  
Giant bar 6 %  
High Beast bar 11  20 %  
Human bar 23  43 %  
Sylph bar 7 %  
 

Distribution by Rarity
Fixed bar 33  61 %  
R bar 6 %  
RR bar 15 %  
RRR bar 10  19 %  
 

Distribution by Shield
- bar 10  19 %  
- bar 11 %  
10000 bar 15  28 %  
15000 bar 15 %  
20000 bar 7 %  
5000 bar 11  20 %  
 

Distribution by Trigger
Critical +10000 Power bar 20 %  
Draw +10000 Power bar 10 %  
None bar 28  70 %  
 



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