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Deck "Chakra Drain"

Deck "Chakra Drain"
Format: Unlimited - 65 Cards
created by kirax7 LV8 activity icon envelope icon
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Section: Ninja Cards (28 cards)
2 x Anko Mitarashi Anko Mitarashi (EA)
  • Card Number: EAN-622
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Female | Growth | Mental Power: 1

[PUPIL OF OROCHIMARU]
Valid: When this Ninja is discarded due to the Showdown, you can search for 1 "Orochimaru" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Lord Orochimaru…"

1 x Doki Doki (POP)
  • Card Number: POPN-979
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Sound | Soul
[EARTHBOUND OGRES]
Tracking
When your opponent's Tracked Ninja is sent out to Attack, you can discard 1 of your opponent's Chakra.

1 x Guren Guren (WOF)
  • Card Number: WOFN-800
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Crystal
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/4
  • Injured Stats: 2/2
Card text:

Sound | Jonin | Female | Mental Power: 2 | AMBUSH
[A PLACE TO RETURN]
During the Exchange of Jutsu, you can remove 2 cards, with a "Water" Symbol, in your Discard Pile, from game. In that case, this Ninja gets either +2/-2, -2/+2, or +2 Mental Power during this turn.
Valid: Jutsu cards used by this Ninja cannot be negated.

"I promise you…I will never leave your side. I will always think of you."

2 x Hina Hina (ST)
  • Card Number: STN-1107
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Animal | Ninja Cat
[MERCHANT]
[Attacker | Mission] Discard this card from your hand: Discard a Mission or Client.
This Ninja gets +1/+0 for each of your Ninjas.

"What brings you here, mew?"

3 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

2 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

1 x Kabuto Yakushi Kabuto Yakushi (EA)
  • Card Number: EAN-615
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Genin | Male | Medical | Mental Power: 2

[DATABASE]
When this Ninja is put in play, you can search for 1 Mission card with a "Water" Symbol in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Well, I can't promise my information is complete or perfect. But I've got something on just about everyone…"

3 x Karin Karin (TGS)
  • Card Number: TGSN-1076
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical
[FLIRTATIOUS]
At the start of your Battle Phase, you can discard 1 Water card. In that case, select a player, that player draws 1 card.

"Let's take him down and go in together!"

1 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

1 x Kigiri Kigiri (WOF)
  • Card Number: WOFN-801
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Smoke
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 1/1
Card text:

Sound | Male | Prisoner | AMBUSH
[SMOKE SCREEN]
During your Mission Phase, you can select 1 of your opponent's Ninjas or Clients. In that case, the effect texts of the selected Ninja or Client are negated during this turn.

"Multi Smoke Clone."

1 x Kisame Hoshigaki Kisame Hoshigaki (TP2)
  • Card Number: TP2N-1025
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH

[AKATSUKI'S BLADE]When a card is moved to your opponent's Chakra area, if it is not the first card moved there this turn, discard it.

"It's payback time!"

2 x Orochimaru (Childhood) Orochimaru (Childhood) (BP)
  • Card Number: BPN-718
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Leaf | Male | Genin | Mental Power: 2 | Name: Orochimaru
[SHOWN SIGNS OF THE LEGENDS]
When your opponent plays a Mission card, any Hand cost of that Mission card is discarded. When your opponent's non-Permanent Mission card's effect is applied, that Mission card is discarded. When your opponent's Permanent Mission cards are removed from play, those Mission cards are discarded.

"One of us will be tied to the log…"

2 x Sasuke Uchiha Sasuke Uchiha (ST)
  • Card Number: STN-1129
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[OVERWHELMING VENGEANCE]
[Attacker | Mission] 0 : You can discard X Chakra to discard X of your opponent's Chakra.

"And what's in it for us?"

1 x The 3rd Hokage The 3rd Hokage (KS)
  • Card Number: KSN-1446
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 4/2
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE FIRE SHADOW]
When this Ninja is opposed, you can place a -1/-1 coin on each opposing Ninja and discard 2 of your opponent's Chakra. In that case, if this Ninja wins any Victory during this turn, you win 1 Battle Reward.

"I must say I'm surprised…"

2 x Tracking Ninja Tracking Ninja (WOF)
  • Card Number: WOFN-834
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/1
  • Injured Stats: 0/0
Card text:

Mist | Male | Mental Power: 2 | Name: Haku | AMBUSH
AMBUSH: During your Mission Phase, if this Ninja card is in you Chakra area, you can deploy it.

"I'm a member of the elite tracking unit of the Village Hidden in the Mist. It was to stop Zabuza."

1 x Utakata Utakata (ST)
  • Card Number: STN-1133
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Bubble
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Mist | Rogue Ninja | Male
[BUBBLE WALL]
Valid: When this Ninja is put in play, you can pay 2 Wind Chakra. In that case, draw 2 cards.
Valid: When this Ninja is put in play, you can pay 2 Water Chakra. In that case, discard 2 of your opponent's Chakra and draw 1 card.

"Are you toying with me?"

1 x Yoroi Akado Yoroi Akado (EA)
  • Card Number: EAN-630
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Absorption
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/1
Card text:

Sound | Male

[UNIQUE TALENT]
When this Ninja is sent out to Attack, select 1 of your opponent's Ninjas. In that case, during this turn and the next turn, when that Ninja is sent out to Battle, you can discard up to 2 of their Chakras.

"Don't worry, little man. I'll make it short and sweet."

1 x Zabuza Momochi (Younger Days) Zabuza Momochi (Younger Days) (TP1)
  • Card Number: TP1N-875
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Mist/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 3/0
Card text:

Mist | Anbu | Jonin | Male | Name: Zabuza Momochi | AMBUSH
[EMOTIONLESS]
When this Ninja's Team wins any Victory, you can injure 1 opposing Back Ninja.
When this Ninja's Team wins andy Battle Reward, you can discard 1 in-play non-Ninja card.

"Friendship, comfort, encouragement, I do not need these things, nor should you expect them from me."

 
Section: Jutsu Cards (8 cards)
1 x Chidori Stream Chidori Stream (BP)
  • Card Number: BPJ-635
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 2
Card text:

Requirements: "Sasuke Uchiha" + "Printed Entrance cost of 4 or more"
Target: Every Ninja with an Entrance cost less than the user's
Effect: Discard the target.

"Chidori Stream!"

2 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

2 x Infinite Embrace Infinite Embrace (ST)
  • Card Number: STJ-820
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Water
  • Jutsu Cost: Wind / 2 or Water / 2
Card text:

Target: 1 Ninja Battling against the user
Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card.

"You fell for it."

2 x Snake Sword Snake Sword (TGS)
  • Card Number: TGSJ-786
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: Entrance cost 3 or more
Target: 1 Ninja Battling against the user
Effect: Remove the target from the game. At the end of the turn return that Ninja to play injured.

"That was disappointing."

1 x Water Style: Furious Current Jutsu Water Style: Furious Current Jutsu (LOL)
  • Card Number: LOLJ-332
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water X
Card text:

Target: 1 of your opponent's Ninjas with an Entrance cost of X or less
Effect: Return the target to the bottom of its original owner's Deck. You can only discard Chakras with a "Water" symbol for X.

"I'm going to unleash all the Chakra I've absorbed!"

 
Section: Mission Cards (14 cards)
2 x Comparative Strengths Comparative Strengths (FotS)
  • Card Number: FotSM-672
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Counter Permanent (2)
Target: 1 Ninja
Effect: Attach this card to the target. The target's effect text is changed to the following: "Valid: This Ninja cannot become the user of Jutsu cards with 1 or more specific Symbols in its Jutsu cost."

"This fire Change in Chakra Nature is strong against the wind next to it, but weak against the water on the other side."

3 x Make-Out Tactics Make-Out Tactics (TP1)
  • Card Number: TP1M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

2 x Stolen Bodies Stolen Bodies (WOF)
  • Card Number: WOFM-645
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Move up to 2 cards from your opponent's Chakra area to their Discard Pile. Then, draw 1 card.

"We have received a message from the Fire Temple. It seems all four of the hidden tombs have been violated."

3 x Struggle Struggle (I)
  • Card Number: IM-835
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Counter
Target: 1 non-Permanent Mission
Effect: Copy the effect of the target (Select new legal targets, if any).

"How come you're gritting your teeth so hard."

1 x Threat of the Tailed Beasts Threat of the Tailed Beasts (FR)
  • Card Number: FRM-430
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Discard up to 3 cards from your opponent's Chakra area. In that case, move up to the same amount of cards from your Discard Pile to your Chakra area.

"Tailed beasts have enormous amount of chakra. So, every village tried to get their power and use it for the military affairs."

 
Section: Reinforcement Deck (15 cards)
3 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

2 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

2 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

2 x Kisame Hoshigaki Kisame Hoshigaki (HA)
  • Card Number: HAN-1603
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/2
  • Injured Stats: 4/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigake
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

"If you can rip it out of my body, that is!"

2 x Sasuke Uchiha & Orochimaru Sasuke Uchiha & Orochimaru (FR)
  • Card Number: FRN-550
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Snake
  • Hand Cost: 0
  • Entrance Cost: 7
  • Healthy Stats: 8/5
  • Injured Stats: 7/4
Card text:

Sound | Sannin | Rogue Ninja | Male | Sharingan Eye | Mental Power: 3 | Squad
[AMBITION AND DESIRE]
When ths Ninja is put in play, move your opponent's Turn Marker to 0.

"You shouldn't make a fool with Sasuke." "Help my training right now."

2 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

2 x Zabuza Momochi & Haku Zabuza Momochi & Haku (PRO)
  • Card Number: PR-075
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 9/5
  • Injured Stats: 6/1
Card text:

Gencon 2011 Participation Promo

Mist | Rogue Ninja | Jonin | Male | Mental Power: 2 | SQUAD
[DEMONS OF THE ICE]
When this Ninja Attacks by itself, it gets +5/-5 during this turn.
Valid: When this Ninja Attacks by itself, this Ninja can only be Blocked by Teams with 2 or more Ninjas during this turn.

"But you are such a sadistic little brat..."
"Exactly!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 12 %  
Mission bar 14  22 %  
Ninja bar 43  66 %  
 

Distribution by Combat Attribute
- bar 22  34 %  
Absorption bar 2 %  
Bubble bar 2 %  
Crystal bar 2 %  
Fang bar 3 %  
Genjutsu bar 3 %  
Genjutsu/Snake bar 3 %  
Genjutsu/Weapon bar 3 %  
Medicine bar 6 %  
Mist/Weapon bar 2 %  
Ninjutsu bar 11 %  
Smoke bar 2 %  
Snake bar 3 %  
Sound bar 9 %  
Taijutsu bar 3 %  
Weapon bar 8 %  
Weapon/Ice bar 6 %  
 

Distribution by Entrance Cost
- bar 12 %  
- bar 12  18 %  
1 bar 13  20 %  
2 bar 11 %  
3 bar 6 %  
4 bar 12 %  
5 bar 3 %  
6 bar 11 %  
7 bar 6 %  
 

Distribution by Hand Cost
- bar 12 %  
- bar 29  45 %  
1 bar 28  43 %  
 

Distribution by Healthy Stats
- bar 22  34 %  
0/2 bar 9 %  
1/2 bar 2 %  
3/0 bar 9 %  
3/2 bar 3 %  
4/0 bar 3 %  
4/1 bar 3 %  
4/3 bar 6 %  
5/3 bar 6 %  
6/1 bar 2 %  
6/2 bar 5 %  
6/4 bar 3 %  
8/1 bar 3 %  
8/2 bar 3 %  
8/4 bar 3 %  
8/5 bar 3 %  
9/5 bar 3 %  
 

Distribution by Injured Stats
- bar 22  34 %  
0/0 bar 12 %  
0/1 bar 8 %  
0/2 bar 2 %  
1/0 bar 8 %  
1/1 bar 2 %  
1/2 bar 3 %  
1/3 bar 5 %  
2/2 bar 5 %  
3/0 bar 5 %  
3/1 bar 2 %  
4/2 bar 5 %  
6/0 bar 3 %  
6/1 bar 3 %  
6/2 bar 3 %  
7/4 bar 3 %  
 

Distribution by Jutsu Cost
- bar 57  88 %  
Water bar 3 %  
Water 2 bar 2 %  
Water Water bar 3 %  
Water X bar 2 %  
Wind / 2 or Water / 2 bar 3 %  
 

Distribution by Rarity
Common bar 23  35 %  
Promo bar 3 %  
Rare bar 26  40 %  
Super Rare bar 14 %  
Uncommon bar 8 %  
 

Distribution by Symbol
Earth bar 3 %  
Fire bar 8 %  
Fire / Lightning / Water bar 2 %  
Fire / Water bar 8 %  
Water bar 34  52 %  
Water / Earth bar 5 %  
Water / Fire bar 6 %  
Water / Lightning bar 5 %  
Water / Wind bar 9 %  
Wind / Water bar 3 %  
 



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